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A java implementation of RAFT consensus algorithm

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Raft library

Raft is a protocol with which a cluster of nodes can maintain a replicated state machine. The state machine is kept in sync through the use of a replicated log. Thanks to the etcd(https://github.com/etcd-io/etcd/tree/main/raft) and raft-rs(https://github.com/tikv/raft-rs) projects. Because our Java implementation refers to their raft architecture.

Features

This raft implementation is a full feature implementation of Raft protocol. Features includes:

  • Leader election
  • Log replication
  • Log compaction
  • Membership changes
  • Leadership transfer extension
  • Efficient linearizable read-only queries served by both the leader and followers
    • leader checks with quorum and bypasses Raft log before processing read-only queries
    • followers asks leader to get a safe read index before processing read-only queries
  • More efficient lease-based linearizable read-only queries served by both the leader and followers
    • leader bypasses Raft log and processing read-only queries locally
    • followers asks leader to get a safe read index before processing read-only queries
    • this approach relies on the clock of the all the machines in raft group

This raft implementation also includes a few optional enhancements:

  • Optimistic pipelining to reduce log replication latency
  • Flow control for log replication
  • Batching Raft messages to reduce synchronized network I/O calls
  • Batching log entries to reduce disk synchronized I/O
  • Writing to leader's disk in parallel
  • Internal proposal redirection from followers to leader
  • Automatic stepping down when the leader loses quorum
  • Protection against unbounded log growth when quorum is lost

Usage

  <dependency>
	<groupId>com.github.variflight</groupId>
	<artifactId>feeyo-raft</artifactId>
	<version>0.1.0</version>
  </dependency>
	

How to use a single raft

//
// Set the raft.xml configuration
//
Peer localPeer = null;
PeerSet peerSet = new PeerSet();
Peer peer1 = new Peer(111, "192.168.1.2", 8888, false, 80);
Peer peer2 = new Peer(111, "192.168.1.3", 8888, false, 100);
Peer peer3 = new Peer(111, "192.168.1.4", 8888, false, 120);
peerSet.put(peer1);
peerSet.put(peer2);
peerSet.put(peer3);
localPeer = peer1;

RaftConfig raftCfg = RaftConfigLoader.load("raft.xml");
raftCfg.setLocalPeer(localPeer);
raftCfg.setPeerSet(peerSet);

StateMachine stateMachine = new StateMachineAdapter() {
	@Override
	public void initialize(long committed) {
		//
	}
	@Override
	public void applyMemberChange(PeerSet peerSet, long committed) {
		super.applyMemberChange(peerSet, committed);
	}
	@Override
	public boolean apply(byte[] data, long committed) {
		//
	}
	@Override
	public void applySnapshot(boolean toCleanup, byte[] data) {
		//
	}
	@Override
	public void takeSnapshot(SnapshotHandler handler) throws RaftException {
		//
	}
	@Override
	public void leaderChange(long leaderId) {
		super.leaderChange(leaderId);
	}
	@Override
	public void leaderCommitted(long leaderCommitted) {
		//
	}
};

final int raftReactorSize = 4;
final RaftServer raftServer = new RaftServerFastImpl(raftCfg, stateMachine);
raftServer.start(raftReactorSize);   

How to use mutil-raft

private static RaftGroupServer make(Peer local, PeerSet peerSet, List<Region> regions) {
	Config c = new Config();
	c.setElectionTick(50);
	c.setHeartbeatTick(10);
	c.setApplied(0);
	c.setMaxSizePerMsg(1024 * 1024);
	c.setMaxInflightMsgs(256);
	c.setMinElectionTick(0);
	c.setMaxElectionTick(0);
	c.setMaxLogFileSize(10 * 1024 * 1024);
	c.setSnapCount(1000);
	c.setCheckQuorum(true);
	c.setPreVote(true);
	c.setSkipBcastCommit(false);
	c.setStorageDir("/multi_raft/" + local.getId());
	c.setReadOnlyOption(ReadOnlyOption.Safe);
	c.setLinearizableReadOption(LinearizableReadOption.FollowerRead);
	c.setDisableProposalForwarding(false);
	//
	RaftGroupConfig raftGroupCfg = new RaftGroupConfig(c);
	raftGroupCfg.setLocalPeer(local);
	raftGroupCfg.setPeerSet(peerSet);
	raftGroupCfg.setRegions(regions);
	raftGroupCfg.setTpCoreThreads(12);
	raftGroupCfg.setTpMaxThreads(100);
	raftGroupCfg.setTpQueueCapacity(2500);
	return new RaftGroupServer(raftGroupCfg, 
		new RaftGroupStateMachineAdapter(local.getId(), peerSet){
		...
	});
}
//
PeerSet peerSet = new PeerSet();
Peer peer1 = new Peer(1, "127.0.0.1", 8081, false);
Peer peer2 = new Peer(2, "127.0.0.1", 8082, false);
Peer peer3 = new Peer(3, "127.0.0.1", 8083, false);
peerSet.put( peer1 );
peerSet.put( peer2 );
peerSet.put( peer3 );
//
List<Region> regions = new ArrayList<>();
regions.add(createRegion(11, new byte[]{ 0x00000000 }, new byte[] { 0x11 }, 1, 1));
regions.add(createRegion(12, new byte[]{ 0x12 }, new byte[] { 0x13 }, 1, 1));
regions.add(createRegion(13, new byte[]{ 0x14 }, new byte[] { 0xffffffff }, 1, 1));
//
RaftGroupServer server1 = make(peer1, peerSet, regions);
RaftGroupServer server2 = make(peer2, peerSet, regions);
RaftGroupServer server3 = make(peer3, peerSet, regions);
server1.start(2);
server2.start(2);
server3.start(2);

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