- Force failure authentication if was added new fingerprint to device. This feature for security considerations.
- Saving features list that's needs authentication via TouchID
- iOS 9.0+ / macOS 10.12+
- Xcode 8.1+
- Swift 4.0+
- If you found a bug, open an issue.
- If you have a feature request, open an issue.
- If you want to contribute, submit a pull request.
CocoaPods is a dependency manager for Cocoa projects. You can install it with the following command:
$ gem install cocoapods
To integrate BiometricAuth into your Xcode project using CocoaPods, specify it in your Podfile
:
platform :ios, '9.0'
use_frameworks!
target '<Your Target Name>' do
pod 'BiometricAuth'
end
Then, run the following command:
$ pod install
Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.
You can install Carthage with Homebrew using the following command:
$ brew update
$ brew install carthage
To integrate BiometricAuth into your Xcode project using Carthage, specify it in your Cartfile
:
github "vasilenkoigor/BiometricAuth"
Run carthage update
to build the framework and drag the built BiometricAuth.framework
into your Xcode project.
In security cosiderations strongly recommented enable forceThrowsOnChangedDomainState
let biometricAuth = BiometricAuth(forceThrowsOnChangedDomainState: true)
do {
try self.biometricAuth.isAvailable()
} catch let error as BiometricAuthError {
print(error.localizedDescription)
} catch {
print("Something went wrong")
}
let feature = "Passcode Screen Auth"
do {
try self.biometricAuth.enableAuthentication(forFeature: feature)
} catch let error as BiometricAuthError {
print(error.localizedDescription)
} catch {
print("Something went wrong")
}
self.biometricAuth.requestAuthentication(forFeature: feature, reason: "Reason", completion: { (result, error) in
if result {
print("Success")
}
})
BiometricAuth is released under the MIT license. See LICENSE for details.