EVIL stands for Ensign Virtual Interpreted Language. It's a toy language I've been developing over the course of 3+ years. The virtual machine is supposed supposed to be embedded into .NET hosts to allow a completely sandboxed environment with runtime configuration left entirely up for the implementer to decide.
Major motivations:
- Learn "how to compiler" and "i accidently a virtual machine".
- I've always wanted a toy like this to play around with and test my ideas in.
- To finally complete Advent of Code using my own language in this decade.
- To be used in a future game where scripting is a heavily used tool.
Goals:
- Easy to integrate and interoperate with the .NET world.
- Syntax that's easy to extend or remove from the language and compiler.
- Concise and fun to write scripts in.
Absolute highest performance is not the main goal of this project.
Contains implementations of the lexer and the grammar parser.
Contains Ceres Translation & Execution Engine and accompanying language tests.
Everything else that doesn't fit the code stuff.EVIL source examples, syntax highlighters for various editors.
To be done.
To be done.