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Old Getting Started

Lucas Barcellos edited this page Jan 23, 2021 · 1 revision

Introduction

Welcome to the starter guide!

Farmer's Delight is a mod that gently expands upon farming and cooking in Minecraft.

It introduces a collection of rustic tools and workstations, a handful of useful crops and plenty of hearty meals to prepare. The goal is to put the spotlight on items often overlooked by players, giving them more purpose. Hopefully this mod will have you farming a little bit of everything!

Since the mod is relatively simple, it has no in-game guidebook to craft. Instead, the Advancements are written in a way to guide new players on which steps to take next. By default, you can press (L) to open the Advancements screen.

Don't be afraid to experiment with items and blocks on your own - they may hide features not detailed here!

Before you begin

If you're arriving here from a modpack, just keep in mind: this guide, and any others in this wiki, assume you're running a default version of the mod. Modpacks might have some elements tweaked (configs, recipes and such), so things might differ in your case.

First steps

Upon starting a fresh new world, you might not be able to craft proper meals right away, so saving up foraged foods is important. Until then, you can craft a Flint Knife to assist you with survival.

Knives are a new category of tools, used for scavenging resources from fauna and flora:

  • Any animals you slay using a Knife are guaranteed to drop secondary items, such as Leather and Feathers.
  • Grassy plants (grass, wheat, rice etc) cut with a Knife will occasionally yield Straw, a firm and useful fiber;
  • Later on, they are also useful for cutting and portioning ingredients when preparing meals.

When exploring, keep an eye out for certain flowering plants. All crops, from both this mod and vanilla, now spawn in nature as Wild Patches. These wild variants are rather rough, and not very suitable for eating, so you'll only be able to forage one sample or seed out of them. However, this might be more than enough to kickstart a humble farm once you settle down somewhere.

Wild Crops

If you can't seem to find these elusive plants anywhere, you can always resort to visiting a local Village. The residents might have some leftover seeds and produce to offer you.

Alternatively, you could try navigating the ocean! Rumor has it that ancient shipwrecks used to haul vegetables in their cargo before they sunk...

Exploring the land

If you made yourself a Knife and stabbed some grass, chances are you have a bit of Straw on your hands.

Straw is a staple material for both building and composting. It can be woven and bundled into a variety of blocks and items, but for now, you might want to spend your stock crafting some Ropes. You can get Straw more easily by using a Knife to harvest Wheat and Rice, as well.

Learning the Ropes

Ropes are essentially deployable ladders. When you place one, right-clicking it with more rope will extend it downwards, allowing you to quickly form a vertical route down a ravine, traverse steep caves faster, climb a tree etc.

You can also use Ropes to craft a few goodies:

  • Safety Nets will fully break your fall with a gentle bounce, preventing fall damage. Make sure to extend a wide net!
  • Leads! At a cheaper recipe, you can now corral animals more easily, in preparation for husbandry and cooking.

Your first meal

Once you find a place to settle down and pack your belongings, you might already have some farm plots growing, and some livestock corralled nearby. To start combining your ingredients into more palatable and fulfilling foods, you'll need to craft a Cooking Pot. By default, it should take you a handful of bricks and iron ingots, as well as a large wooden spoon (shovel).

Camping Out

The Cooking Pot is a workstation where you can both prepare and store a large amount of meals. When placed above any suitable heat source (campfire, open flames, lava, a stove etc.), it will start bubbling, indicating it's ready to cook.

You can put up to six ingredients inside a pot. If they match, the pot will start cooking them up into a meal. Most meals need a container to be served on, such as Bowls; the result slot will tell you which one to use. Simply add the container on the corresponding slot, or right-click the pot with it, to take a serving!

Cooking Pot Interface

Meals tend to be quite large, so they don't stack up as high in your inventory. If you're not going to eat them all right away, you can just mine the whole pot and take it with you! Cooking Pots can hold 64 servings of any meal with a container, regardless of their maximum stack limit.

A Cooking Pot loaded with some meals

By this point, you should be all set. Keep an eye out for ingredients that you might have ignored before, such as Eggs, Mushrooms or Beetroots, as they are now essential parts of certain recipes. Hopefully this mod will get you farming a little bit of everything, to try out new dishes!

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