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Original file line number | Diff line number | Diff line change |
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@@ -1,21 +1,39 @@ | ||
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[entity-name] | ||
tunnel-entrance = Tunnel Entrance | ||
tunnel-entrance=Tunnel Entrance | ||
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small-suicide-biter = Small Suicide Biter | ||
medium-suicide-biter = Medium Suicide Biter | ||
big-suicide-biter = Big Suicide Biter | ||
behemoth-suicide-biter = Behemoth Suicide Biter | ||
small-suicide-biter=Small Suicide Biter | ||
medium-suicide-biter=Medium Suicide Biter | ||
big-suicide-biter=Big Suicide Biter | ||
behemoth-suicide-biter=Behemoth Suicide Biter | ||
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small-fire-spitter = Small Fire Spitter | ||
small-fire-spitter=Small Fire Spitter | ||
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[entity-description] | ||
tunnel-entrance = This tunnel is used by the biters to bypass player defenses. Fill the hole using landfill. | ||
tunnel-entrance=This tunnel is used by the biters to bypass player defenses. Fill the hole using landfill. | ||
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small-suicide-biter = These biters will explode at close range | ||
medium-suicide-biter = These biters will explode at close range | ||
big-suicide-biter = These biters will explode at close range | ||
behemoth-suicide-biter = These biters will explode at close range | ||
small-suicide-biter=These biters will explode at close range | ||
medium-suicide-biter=These biters will explode at close range | ||
big-suicide-biter=These biters will explode at close range | ||
behemoth-suicide-biter=These biters will explode at close range | ||
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small-fire-spitter = These biters will spit fire | ||
small-fire-spitter=These biters will spit fire | ||
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[mod-setting-name] | ||
rampant-useDumbProjectiles=Use Dumb Projectiles | ||
rampant-useNEUnitLaunchers=Use Natural Evolution Unit Launchers (Needs NE) | ||
rampant-attackWaveGenerationUsePollution=Use Pollution as attack trigger | ||
rampant-attackWaveGenerationUsePlayerProximity=Use Player Proximity as attack trigger | ||
rampant-attackWaveGenerationThresholdMax=Starting chunk attack threshold | ||
rampant-attackWaveGenerationThresholdMin=Ending chunk attack threshold | ||
rampant-attackWaveMaxSize=Max biter group size that can be directly formed | ||
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[mod-setting-description] | ||
rampant-useDumbProjectiles=Turns off homing projectiles for worms and spitters | ||
rampant-useNEUnitLaunchers=ONLY FOR USE WITH NATURAL EVOLUTION ENEMIES use the NE unit launchers with medium and big worms. if set to false this will still allow the dumb projectiles but without the unit spawning. A side effect of the dumb projectiles cause the units to be spawned as if two shots were fired | ||
rampant-attackWaveGenerationUsePollution=Include pollution amount for threshold on chunks with biter nests that will generate a Rampant attack wave. DOES NOT affect vanilla biters waves | ||
rampant-attackWaveGenerationUsePlayerProximity=Include player pheromones amount for threshold on chunks with biter nests that will generate a Rampant attack wave. DOES NOT affect vanilla biters waves | ||
rampant-attackWaveGenerationThresholdMax=The score that a chunk must reach in order for an attack wave to spawn. DOES NOT affect vanilla biters waves. Scaling linearly with evolution factor (starting threshold @ 0.0 evolution) | ||
rampant-attackWaveGenerationThresholdMin=The score that a chunk must reach in order for an attack wave to spawn. DOES NOT affect vanilla biters waves. Scaling linearly with evolution factor (ending threshold @ 100.0 evolution) | ||
rampant-attackWaveMaxSize=If you wish to change how the attack wave scales with evolution you will need to modify the config.lua in the zip file. |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,72 @@ | ||
data:extend({ | ||
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{ | ||
type = "bool-setting", | ||
name = "rampant-useDumbProjectiles", | ||
description = "rampant-useDumbProjectiles", | ||
setting_type = "startup", | ||
default_value = true, | ||
order = "a[modifier]-a[projectiles]", | ||
per_user = false | ||
}, | ||
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{ | ||
type = "bool-setting", | ||
name = "rampant-useNEUnitLaunchers", | ||
setting_type = "startup", | ||
default_value = true, | ||
order = "a[modifier]-b[projectiles]", | ||
per_user = false | ||
}, | ||
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{ | ||
type = "bool-setting", | ||
name = "rampant-attackWaveGenerationUsePollution", | ||
setting_type = "startup", | ||
default_value = true, | ||
order = "b[modifier]-a[trigger]", | ||
per_user = false | ||
}, | ||
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{ | ||
type = "bool-setting", | ||
name = "rampant-attackWaveGenerationUsePlayerProximity", | ||
setting_type = "startup", | ||
default_value = true, | ||
order = "b[modifier]-b[trigger]", | ||
per_user = false | ||
}, | ||
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{ | ||
type = "double-setting", | ||
name = "rampant-attackWaveGenerationThresholdMax", | ||
setting_type = "startup", | ||
minimum_value = 0, | ||
default_value = 20, | ||
order = "c[modifier]-b[threshold]", | ||
per_user = false | ||
}, | ||
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{ | ||
type = "double-setting", | ||
name = "rampant-attackWaveGenerationThresholdMin", | ||
setting_type = "startup", | ||
minimum_value = 0, | ||
default_value = 0, | ||
order = "c[modifier]-a[threshold]", | ||
per_user = false | ||
}, | ||
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{ | ||
type = "int-setting", | ||
name = "rampant-attackWaveMaxSize", | ||
setting_type = "startup", | ||
minimum_value = 20, | ||
maximum_value = 250, | ||
default_value = 150, | ||
order = "d[modifier]-a[wave]", | ||
per_user = false | ||
} | ||
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}) |