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Avoid recomputing all_assets_map on every change (#2464)
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* Avoid recomputing all_assets_map on every change

* fix snapshot test and update snapshot

Co-authored-by: Tobias Koppers <tobias.koppers@googlemail.com>
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alexkirsz and sokra authored Oct 28, 2022
1 parent 5cac659 commit 8902eeb
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Showing 58 changed files with 17 additions and 40 deletions.
28 changes: 16 additions & 12 deletions crates/turbopack-ecmascript/src/chunk/source_map.rs
Original file line number Diff line number Diff line change
@@ -1,9 +1,10 @@
use anyhow::Result;
use turbo_tasks::{primitives::StringVc, ValueToString, ValueToStringVc};
use turbo_tasks_fs::{File, FileSystemPathVc};
use turbo_tasks_hash::encode_hex;
use turbo_tasks_hash::{encode_hex, Xxh3Hash64Hasher};
use turbopack_core::{
asset::{Asset, AssetContentVc, AssetVc},
chunk::ModuleIdVc,
code_builder::CodeVc,
reference::{AssetReference, AssetReferenceVc, AssetReferencesVc},
resolve::{ResolveResult, ResolveResultVc},
Expand All @@ -29,10 +30,9 @@ impl EcmascriptChunkSourceMapAssetVc {
impl Asset for EcmascriptChunkSourceMapAsset {
#[turbo_tasks::function]
async fn path(&self) -> Result<FileSystemPathVc> {
Ok(self.chunk.path().append(&format!(
".{}.map",
self.chunk.versioned_content().version().id().await?
)))
// NOTE(alexkirsz) We used to include the chunk's version id in the path,
// but this caused `all_assets_map` to be recomputed on every change.
Ok(self.chunk.path().append(".map"))
}

#[turbo_tasks::function]
Expand All @@ -51,17 +51,17 @@ impl Asset for EcmascriptChunkSourceMapAsset {
#[turbo_tasks::value]
pub struct EcmascriptChunkEntrySourceMapAsset {
chunk_path: FileSystemPathVc,
hash: u64,
id: ModuleIdVc,
code: CodeVc,
}

#[turbo_tasks::value_impl]
impl EcmascriptChunkEntrySourceMapAssetVc {
#[turbo_tasks::function]
pub fn new(chunk_path: FileSystemPathVc, hash: u64, code: CodeVc) -> Self {
pub fn new(chunk_path: FileSystemPathVc, id: ModuleIdVc, code: CodeVc) -> Self {
EcmascriptChunkEntrySourceMapAsset {
chunk_path,
hash,
id,
code,
}
.cell()
Expand All @@ -71,10 +71,14 @@ impl EcmascriptChunkEntrySourceMapAssetVc {
#[turbo_tasks::value_impl]
impl Asset for EcmascriptChunkEntrySourceMapAsset {
#[turbo_tasks::function]
fn path(&self) -> FileSystemPathVc {
let hash = encode_hex(self.hash);
async fn path(&self) -> Result<FileSystemPathVc> {
// NOTE(alexkirsz) We used to asset's hash in the path, but this caused
// `all_assets_map` to be recomputed on every change.
let mut hasher = Xxh3Hash64Hasher::new();
hasher.write_value(self.id.await?);
let hash = encode_hex(hasher.finish());
let truncated_hash = &hash[..6];
self.chunk_path.append(&format!(".{}.map", truncated_hash))
Ok(self.chunk_path.append(&format!(".{}.map", truncated_hash)))
}

#[turbo_tasks::function]
Expand Down Expand Up @@ -131,7 +135,7 @@ impl AssetReference for EcmascriptChunkSourceMapAssetReference {
EcmascriptChunkEntrySourceMapAsset {
chunk_path: path,
code: item.code_vc,
hash: item.hash,
id: item.chunk_item.id(),
}
.keyed_cell(EcmascriptChunkEntrySourceMapAssetCellKey(item.chunk_item))
.into(),
Expand Down
29 changes: 1 addition & 28 deletions crates/turbopack-tests/tests/snapshot.rs
Original file line number Diff line number Diff line change
Expand Up @@ -242,39 +242,12 @@ fn remove_file(root: &str, path: &str) -> Result<()> {
Ok(())
}

/// Removes annoying hash fingerprints from files paths.
///
/// If the hash changes whenever the contents of the file changes, then git will
/// show it as a brand new file instead of a diff of an exsting file. This makes
/// reviewing changes extremely difficult.
async fn remove_hash_fingerprint(asset: AssetVc) -> Result<FileSystemPathVc> {
let path = asset.path();

if EcmascriptChunkSourceMapAssetVc::resolve_from(asset)
.await?
.is_some()
{
// .map files have a hash like foo.js.abc123.map.
let mut p = PathBuf::from(&path.await?.path);
if p.extension() == Some(OsStr::new("map")) {
p.set_extension("");
debug_assert_ne!(p.extension(), Some(OsStr::new("js")));
p.set_extension("abc123.map");
}

return Ok(path
.root()
.join(p.to_str().context("path is expected to be normal")?));
}
Ok(path)
}

async fn walk_asset(
asset: AssetVc,
seen: &mut HashSet<String>,
queue: &mut VecDeque<AssetVc>,
) -> Result<()> {
let path = remove_hash_fingerprint(asset).await?;
let path = asset.path();
let path_str = path.await?.path.clone();

if !seen.insert(path_str.to_string()) {
Expand Down

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