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@vercidium-patreon

Vercidium

Source code for the Vercidium Engine and Vercidium YouTube videos

Hi there 👋

By sponsoring this GitHub organisation or joining the Patreon, you will gain access to the source code for:

  • The Vercidium Engine, which powers the multiplayer FPS game Sector's Edge
  • The lightweight plant renderer featured in this video
  • The large-scale terrain renderer featured in this video
  • The asynchronous GPU-data streaming system featured in this video
  • The multithreaded resource loading system featured in this video
  • The modern voxel renderer featured in this video

If you're here for the free stuff, check out:

Popular repositories Loading

  1. meshing meshing Public

    Greedy meshing algorithm for voxel models

    C# 374 29

  2. glvertexid glvertexid Public

    Heightmap rendering using gl_VertexID magic

    C# 78 5

  3. streaming streaming Public

    Multithreaded OpenGL texture streaming demo

    C# 36 1

  4. .github .github Public

    vercidium-patreon organisation settings

Repositories

Showing 4 of 4 repositories
  • meshing Public

    Greedy meshing algorithm for voxel models

    vercidium-patreon/meshing’s past year of commit activity
    C# 374 MIT 29 0 1 Updated Aug 14, 2024
  • streaming Public

    Multithreaded OpenGL texture streaming demo

    vercidium-patreon/streaming’s past year of commit activity
    C# 36 MIT 1 0 0 Updated May 18, 2024
  • .github Public

    vercidium-patreon organisation settings

    vercidium-patreon/.github’s past year of commit activity
    0 0 0 0 Updated Mar 30, 2024
  • glvertexid Public

    Heightmap rendering using gl_VertexID magic

    vercidium-patreon/glvertexid’s past year of commit activity
    C# 78 MIT 5 0 0 Updated Mar 29, 2024

People

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Sponsors

  • @madbunnylabs
  • @jamiecropley
  • @doggod101
  • @INXLiNG
  • @spencermx
  • @abidbmt
  • @shelltitan
  • @aylaylay
  • @Phyrenos
  • @milescajus
  • @dd-devq
  • @ronaldoklais
  • @TrigamDev

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