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Fixed truncated fields
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vhiribarren committed Jan 6, 2024
1 parent b2854b1 commit 1831ffd
Showing 1 changed file with 2 additions and 3 deletions.
5 changes: 2 additions & 3 deletions src/app/raymarching/value-noise-field/fragment.glsl
Original file line number Diff line number Diff line change
Expand Up @@ -128,9 +128,8 @@ void main() {
mat3x3 camera_transform = mat3x3(camera_axis_x, camera_axis_y, camera_axis_z);

// Prepare rays
vec3 ray_dir_unormalized = camera_transform * vec3(canvas_local_pos, canvas_distance);
vec3 ray_origin = camera_eye + ray_dir_unormalized;
vec3 ray_dir = normalize(ray_dir_unormalized);
vec3 ray_origin = camera_eye;
vec3 ray_dir = normalize(camera_transform * vec3(canvas_local_pos, canvas_distance));

// Cast rays
vec3 color = raymarch_scene(ray_origin, ray_dir);
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