Extract information from QuakeWorld MVD demos
mvdparser::countdown_duration(&data) // Option<Duration>
mvdparser::match_duration(&data) // Option<Duration>
mvdparser::demo_duration(&data) // Option<Duration>
mvdparser::is_valid(&data) // bool
mvdparser::is_aborted(&data) // bool
mvdparser::is_paused(&data) // bool
Gets timestamp from epoch
in serverinfo (preferred) or from matchdate
print.
mvdparser::timestamp(&data) // Option<DateTime<Utc>>
mvdparser::clients(&data) // Result<Vec<Client>>
struct Client {
pub number: u8,
pub name: String,
pub team: String,
pub color: [u8; 2],
pub is_spectator: bool,
pub is_bot: bool,
}
mvdparser::players(&data) // Result<Vec<Player>>
struct Player {
pub name: String,
pub team: String,
pub color: [u8; 2],
pub frags: i32,
pub ping: u32,
pub is_bot: bool,
}
mvdparser::teams(&data) // Result<Vec<Team>>
struct Team {
pub name: String,
pub color: [u8; 2],
pub frags: i32,
pub ping: u32,
pub players: Vec<Player>,
}
mvdparser::prints(&data) // Vec<Print>
struct Print {
pub id: PrintId,
pub content: Vec<u8>,
}
See crate ktxstats for full definition.
mvdparser::ktxstats_v3(&data) // Option<KtxstatsV3>
pub struct KtxstatsV3 {
pub version: i32,
pub date: DateTime<Utc>,
pub map: String,
pub hostname: String,
pub ip: String,
pub port: i32,
pub mode: String,
pub tl: i32,
pub dm: i32,
pub tp: i32,
pub duration: i32,
pub demo: String,
pub teams: Vec<String>,
pub players: Vec<Player>,
}
See crate quake_serverinfo for more info.
mvdparser::serverinfo(&data) // Option<Serverinfo>
struct Serverinfo {
pub admin: Option<String>,
pub deathmatch: Option<i32>,
pub epoch: Option<i32>,
pub fpd: Option<i32>,
pub fraglimit: Option<i32>,
pub gamedir: Option<String>,
pub hostname: Option<String>,
pub ktxmode: Option<String>,
pub ktxver: Option<String>,
pub map: Option<String>,
pub matchtag: Option<String>,
pub maxclients: Option<i32>,
pub maxfps: Option<i32>,
pub maxspectators: Option<i32>,
pub mode: Option<String>,
pub needpass: Option<i32>,
pub pm_ktjump: Option<i32>,
pub progs: Option<String>,
pub qvm: Option<String>,
pub status: Option<String>,
pub serverdemo: Option<String>,
pub sv_antilag: Option<i32>,
pub teamplay: Option<i32>,
pub timelimit: Option<i32>,
pub version: Option<String>,
pub z_ext: Option<i32>,
}