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Numenon

Hi. This is my little project to stretch my Computer Graphics legs.

Features / notable systems so far:

  • Random terrain generation
  • Infinite terrain
  • Collisions
  • Animations (skeletal)
  • Entity / Object management
  • Player movement
  • Optional free camera view
  • Terrain texturing based on properties

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Work in progress 3D game purely with OpenGL.

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