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Updated version and application details.
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Spiess committed Jan 18, 2023
1 parent 4ca5522 commit 4480ac1
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Showing 2 changed files with 28 additions and 10 deletions.
19 changes: 15 additions & 4 deletions ProjectSettings/ProjectSettings.asset
Original file line number Diff line number Diff line change
Expand Up @@ -12,8 +12,8 @@ PlayerSettings:
targetDevice: 2
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: DefaultCompany
productName: vitrivr-vr
companyName: vitrivr
productName: vitrivr-VR
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
Expand Down Expand Up @@ -134,7 +134,7 @@ PlayerSettings:
16:10: 1
16:9: 1
Others: 1
bundleVersion: 0.1
bundleVersion: 0.2.0
preloadedAssets:
- {fileID: 0}
- {fileID: 0}
Expand All @@ -148,15 +148,17 @@ PlayerSettings:
enable360StereoCapture: 0
isWsaHolographicRemotingEnabled: 0
enableFrameTimingStats: 0
enableOpenGLProfilerGPURecorders: 1
useHDRDisplay: 0
D3DHDRBitDepth: 0
m_ColorGamuts: 00000000
targetPixelDensity: 30
resolutionScalingMode: 0
resetResolutionOnWindowResize: 0
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier:
Standalone: com.DefaultCompany.vitrivr-vr
Standalone: com.vitrivr.vitrivr-VR
buildNumber:
Standalone: 0
iPhone: 0
Expand Down Expand Up @@ -380,6 +382,7 @@ PlayerSettings:
- m_BuildTarget: WebGL
m_StaticBatching: 0
m_DynamicBatching: 0
m_BuildTargetShaderSettings: []
m_BuildTargetGraphicsJobs:
- m_BuildTarget: MacStandaloneSupport
m_GraphicsJobs: 0
Expand Down Expand Up @@ -430,6 +433,8 @@ PlayerSettings:
m_Enabled: 1
m_Devices:
- OpenVR
m_DefaultShaderChunkSizeInMB: 16
m_DefaultShaderChunkCount: 0
openGLRequireES31: 0
openGLRequireES31AEP: 0
openGLRequireES32: 0
Expand Down Expand Up @@ -590,6 +595,7 @@ PlayerSettings:
switchNetworkInterfaceManagerInitializeEnabled: 1
switchPlayerConnectionEnabled: 1
switchUseNewStyleFilepaths: 0
switchUseLegacyFmodPriorities: 1
switchUseMicroSleepForYield: 1
switchEnableRamDiskSupport: 0
switchMicroSleepForYieldTime: 25
Expand Down Expand Up @@ -664,6 +670,7 @@ PlayerSettings:
ps4videoRecordingFeaturesUsed: 0
ps4contentSearchFeaturesUsed: 0
ps4CompatibilityPS5: 0
ps4AllowPS5Detection: 0
ps4GPU800MHz: 1
ps4attribEyeToEyeDistanceSettingVR: 0
ps4IncludedModules: []
Expand All @@ -688,6 +695,7 @@ PlayerSettings:
webGLLinkerTarget: 1
webGLThreadsSupport: 0
webGLDecompressionFallback: 0
webGLPowerPreference: 2
scriptingDefineSymbols: {}
additionalCompilerArguments: {}
platformArchitecture: {}
Expand All @@ -699,6 +707,7 @@ PlayerSettings:
allowUnsafeCode: 0
useDeterministicCompilation: 1
enableRoslynAnalyzers: 1
selectedPlatform: 0
additionalIl2CppArgs:
scriptingRuntimeVersion: 1
gcIncremental: 0
Expand Down Expand Up @@ -735,6 +744,7 @@ PlayerSettings:
metroFTAName:
metroFTAFileTypes: []
metroProtocolName:
vcxProjDefaultLanguage:
XboxOneProductId:
XboxOneUpdateKey:
XboxOneSandboxId:
Expand Down Expand Up @@ -778,6 +788,7 @@ PlayerSettings:
m_VersionName:
apiCompatibilityLevel: 6
activeInputHandler: 1
windowsGamepadBackendHint: 0
cloudProjectId:
framebufferDepthMemorylessMode: 0
qualitySettingsNames: []
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19 changes: 13 additions & 6 deletions ProjectSettings/QualitySettings.asset
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 1
skinWeights: 1
textureQuality: 1
anisotropicTextures: 0
antiAliasing: 0
Expand All @@ -40,6 +40,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: Low
Expand All @@ -53,7 +54,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 2
skinWeights: 2
textureQuality: 0
anisotropicTextures: 0
antiAliasing: 0
Expand All @@ -75,6 +76,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: Medium
Expand All @@ -88,7 +90,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 2
skinWeights: 2
textureQuality: 0
anisotropicTextures: 1
antiAliasing: 0
Expand All @@ -110,6 +112,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: High
Expand All @@ -123,7 +126,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
blendWeights: 2
skinWeights: 2
textureQuality: 0
anisotropicTextures: 1
antiAliasing: 0
Expand All @@ -145,6 +148,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: Very High
Expand All @@ -158,7 +162,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
blendWeights: 4
skinWeights: 4
textureQuality: 0
anisotropicTextures: 2
antiAliasing: 2
Expand All @@ -180,6 +184,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: Ultra
Expand All @@ -193,7 +198,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
blendWeights: 4
skinWeights: 4
textureQuality: 0
anisotropicTextures: 2
antiAliasing: 2
Expand All @@ -215,6 +220,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
m_PerPlatformDefaultQuality:
Android: 2
Expand All @@ -223,6 +229,7 @@ QualitySettings:
Nintendo Switch: 5
PS4: 5
PSP2: 2
Server: 0
Stadia: 5
Standalone: 5
WebGL: 3
Expand Down

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