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Releases: vjurenka/BWMirror

BWMirror 2.6

21 Nov 23:08
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Version 2.6

  • Added support for i386 architecture
  • Added equals() and hashCode() functions to most objects

BWMirror 2.5

28 Feb 14:13
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Version 2.5 [FIXED version issue]

  • Updated to use BWAPI 4.1.2
  • Added missing methods: Game#getNukeDots(), Game#getStartLocations(), Unit#getTrainingQueue(), Chokepoint#getRegions(), Chokepoint#getSides()
  • The constants such as UnitTypes, WeaponTypes or Races are now final fields.
  • Updated javadocs

BWMirror 2.4

12 Jul 13:52
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Version v 2.4

  • Generated a more complete version javadoc
  • Fixed methods returning *Type objects in form of Pairs
  • Added overloaded copies of those methods, which take PositionOrUnit as parameter. These methods now take Position, Unit or PositionOrUnit.
  • Added GetUnitsInRectangle method to Game class
  • Added toPosition and toTilePosition methods, for convertion between TilePosition and Position

BWMirror 2.3

19 Apr 16:23
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Version v 2.3

  • Revision 4615 is now required. This is the revision number of BWAPI4.1 official release.
  • Order now has toString() method
  • Polygon now has getHoles() and getPoints() methods

BWMirror 2.2

02 Apr 16:06
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Version v 2.2

  • Fixed issues with BWTA2 methods
  • ExampleBot.zip is a sample Eclipse project (a Terran bot building scvs and mining minerals)

BWMirror 2.1

22 Mar 18:01
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Version v 2.1

  • BWMirror now includes and auto extracts the .dlls required for BWTA2 to work. (This solves the misssing .dlls error)
  • Several new methods added to UnitType class: abilities(), upgrades(), whatBuilds(), requiredUnits()
  • Two new methods added to BWTA class: getNearestTilePosition(), getGroundDistances()

BWMirror 2.0

28 Feb 16:44
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#BWMirror API 2.0

  • supports BWAPI 4.1
  • supports BWTA 2
  • BWTA2 map data for SSCAI Tournament map pool included