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[1.0][cloth] 開発版。いろいろ修正 #2517

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Dec 13, 2024
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4 changes: 2 additions & 2 deletions Assets/VRM10_Samples/ClothSample/ClothViewer/ClothGuess.cs
Original file line number Diff line number Diff line change
Expand Up @@ -138,7 +138,7 @@ static bool TryAddGroupChildChild(
var warp = childchild.gameObject.AddComponent<ClothWarpRoot>();
// Name = name,
// CollisionMask = mask,
warp.BaseSettings.radius = 0.02f;
warp.BaseSettings.Radius = 0.02f;
// Connection = type
transforms.Add(warp);
break;
Expand Down Expand Up @@ -179,7 +179,7 @@ static bool TryAddGroup(Animator animator, HumanBodyBones humanBone, string[] ta
if (warp != null)
{
// CollisionMask = mask,
warp.BaseSettings.radius = 0.02f;
warp.BaseSettings.Radius = 0.02f;
// Connection = type
transforms.Add(warp);
}
Expand Down
320 changes: 319 additions & 1 deletion Assets/VRM10_Samples/ClothSample/ClothViewer/ClothViewer.unity
Original file line number Diff line number Diff line change
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Expand Down Expand Up @@ -6228,6 +6390,82 @@ MonoBehaviour:
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Expand Down Expand Up @@ -7224,6 +7541,7 @@ MonoBehaviour:
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Expand Down
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