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This greatly improves ergonomics of working with
DeviceLayout
, which is important considering I would likeDeviceLayout
to be the one shared way of specifying a layout for all allocation, like buffers and suballocations thereof.DeviceLayout::repeat
et al. takingNonZeroDeviceSize
was a mistake as that adds way too much boilerplate for little benefit. The added constructors bring us with line with std'sLayout
such that users don't have to import and create aLayout
just to create aDeviceLayout
.Changelog: