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Update README
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tai-prg3 committed Oct 16, 2018
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# Audio system
Audio system based on alure1.2 (OpenAL) with file system based on PhysFS
Audio system based on alure1.2 (OpenAL) with file system based on PhysFS. This system can play audio from buffers or stream, both from a folder and from archives directly.

### alure1.2
Alure is a C++ 3D audio API. It uses OpenAL for audio rendering, and provides common higher-level features such as file loading and decoding, buffer caching, background streaming, and source management for virtually unlimited sound source handles.
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