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Fix zoom and break speed
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w0rm committed Nov 19, 2023
1 parent 0a093e1 commit c809805
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Showing 2 changed files with 3 additions and 3 deletions.
4 changes: 2 additions & 2 deletions src/Camera.elm
Original file line number Diff line number Diff line change
Expand Up @@ -47,7 +47,7 @@ initial : Camera
initial =
Camera
{ zoom = Animator.init 0.9
, azimuth = Angle.degrees -25
, azimuth = Angle.degrees -115
, elevation = Animator.init (Angle.degrees 30)
, focalPoint = Animator.init Point3d.origin
}
Expand All @@ -67,7 +67,7 @@ camera3d (Camera camera) =
let
distance =
Animator.move camera.zoom Animator.at
|> Quantity.interpolateFrom (Length.meters 0.5) (Length.meters 5)
|> Quantity.interpolateFrom (Length.meters 0.5) (Length.meters 6)
in
Camera3d.perspective
{ viewpoint =
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2 changes: 1 addition & 1 deletion src/Game.elm
Original file line number Diff line number Diff line change
Expand Up @@ -580,7 +580,7 @@ shoot axis startTime endTime isBreak =
(Force.newtons 10)
(if isBreak then
-- Make break a bit stronger
Force.newtons 100
Force.newtons 90

else
Force.newtons 60
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