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May 31, 2018
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walbourn committed Jun 1, 2018
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10 changes: 8 additions & 2 deletions ReadMe.txt
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Copyright (c) Microsoft Corporation. All rights reserved.

May 14, 2018
May 31, 2018

The Samples Content Exporter was originally shipped as a sample in the legacy DirectX SDK. It makes
use of the Autodesk FBX SDK to import an FBX file and then export the data as an SDKMESH. The SDKMESH
format is a runtime geometry format supported by the DirectX Tool Kit and DXUT, and is used in the
Windows 8 Store app sample Marble Maze.

The source is written for Visual Studio 2015 Update 3 or Visual Studio 2017.
The source is written for Visual Studio 2015 Update 3 or Visual Studio 2017. It is recommended that
you make use of VS 2015 Update 3, Windows Tools 1.4.1, and the Windows 10 Anniversary Update SDK (14393)
or VS 2017 (15.7 update) or later with the Windows 10 April 2018 Update SDK (17134).

These components are designed to work without requiring any content from the DirectX SDK. For details,
see "Where is the DirectX SDK?" <http://msdn.microsoft.com/en-us/library/ee663275.aspx>.
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RELEASE HISTORY
---------------

May 31, 2018
VS 2017 updated for Windows 10 April 2018 Update SDK (17134)
Updated DirectXMesh, DirectXTex, and UVAtlas libraries

May 14, 2018
Fixed SDKMESH file writer if subset has no material
Updated DirectXMesh, DirectXTex, and UVAtlas libraries
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