Releases: walder/Skynet-IADS
Added C-RAM Centurion Phalanx
Maintenance Release
This release features a few long standing bugfixes in regard to HARM detection:
- fixed scripting errors on harm detection
- fixed error that only one harm could be detected by IADS
- SAM site HARM defence reverted back to AI ON / OFF for better multiplayer support
New Units supported:
- FPS-117 domed and open version
- SA-10 new radars added by ED. These currently have a bug in that no detection range is provided by ED. So only use this site in EW mode where it will always be live. Won't work as a dark SAM site that goes live once an EW radar has detected a contact.
Thanks to everyone for reporting bugs.
New feature: Go live constraints
This release adds go live constraints to Skynet. With these constraints you can script conditions which must be met so a site goes live. This functionality will make Skynet even sneakier.
https://github.com/walder/Skynet-IADS#add-go-live-constraints
Compatibility with DCS 2.8
This release has some minor changes to make Skynet IADS compatible with DCS 2.8.
Just drop the skynet-iads-compiled.lua file into your mission.
Improved Harm Defence
This release fixes HARM defence for radar emitters. The defence mechanism is a major rewrite. Previously each radar emitter had to detect a HARM by itself, information about a HARM was not shared with nearby sites. With this update information about a detected HARM is shared with all radars emitters connected to the IADS.
Radar emitters now turn of their radar with the enableEmission function, this allows mission designers to move mobile units added to Skynet. Previously AI on / off was used which resulted in the unit being non responsive when the radar was shut down.
SAM sites with point defence that can engage HARMS themselfs (like an SA-10):
To calculate the saturation point for a shut down by a HARM attack the launchers and missiles of the point defences and SAM site under protection are taken in to consideration, previously only the point defence launchers and missiles where used.
Debug menu:
Contact will only be labeled HARM once it has been identified by the Skynet as a HARM otherwise it will be output as unknown.
Bug fixes
Adding a SAM site after the IADS was activated caused the SAM site to be stuck in autonomous mode. Thanks for reporting uri_ba.
New functions
setCanEngageAirWeapons
Will set the SAM site to engage air weapons, if it is able to do so in DCS. It is a wrapper for the ENGAGE_AIR_WEAPONS setting.
setCanEngageHARM
Will set the SAM site to engage HARMs, if it is able to do so in DCS. If set to false the SAM site will shut down if a HARM that has been identified by the IADS is inbound. SAM sites that can engage HARMS are set to true by default.
Deprecated functions
setupSAMSitesAndThenActivate
No longer needed since using enableEmission instead of AI on / off allows for the Ground units to setup with their radars turned off.
setIgnoreHARMSWhilePointDefencesHaveAmmo
New HARM defence logic will calculate the saturation point automatically.
Known issues
Autonomous SAM sites do not shut down when they detect incoming HARMs.
Migration from previous release
Just add the new skynet-iads-compiled.lua file to your mission and you should be ready to go. Rembember that older radars like the one used in the SA-6 have a hard time picking up HARMS. So make sure they are protected by EW radars, these are fairly good at picking up HARMs and will therefore inform older SAM sites of a HARM so it can shut down.
This release requires at least Mist 4.5.107, so you might have to update the mist.lua file in your mission.
Harm defence restored
This release fixes HARM defence for radar emitters. The defence mechanism is a major rewrite. Previously each radar emitter had to detect a HARM by itself, information about a HARM was not shared with nearby sites. With this update information about a detected HARM is shared with all radars emitters connected to the IADS.
Radar emitters now turn of their radar with the enableEmission function, this allows mission designers to move mobile units added to Skynet. Previously AI on / off was used which resulted in the unit being non responsive when the radar was shut down.
SAM sites with point defence that can engage HARMS themselfs (like an SA-10):
To calculate the saturation point for a shut down by a HARM attack the launchers and missiles of the point defences and SAM site under protection are taken in to consideration, previously only the point defence launchers and missiles where used.
Debug menu:
Contact will only be labeled HARM once it has been identified by the Skynet as a HARM otherwise it will be output as unknown.
New functions
setCanEngageAirWeapons
Will set the SAM site to engage air weapons, if it is able to do so in DCS. It is a wrapper for the ENGAGE_AIR_WEAPONS setting.
setCanEngageHARM
Will set the SAM site to engage HARMs, if it is able to do so in DCS. If set to false the SAM site will shut down if a HARM that has been identified by the IADS is inbound. SAM sites that can engage HARMS are set to true by default.
Deprecated functions
setupSAMSitesAndThenActivate
No longer needed since using enableEmission instead of AI on / off allows for the Ground units to setup with their radars turned off.
setIgnoreHARMSWhilePointDefencesHaveAmmo
New HARM defence logic will calculate the saturation point automatically.
Known issues
Autonomous SAM sites do not shut down when they detect incoming HARMs.
Migration from previous release
just add the new skynet-iads-compiled.lua file to your mission and you should be ready to go. Rembember that older radars like the one used in the SA-6 have a hard time picking up HARMS. So make sure they are protected by EW radars, these are fairly good at picking up HARMs and will therefore inform older SAM sites of a HARM so it can shut down.
This release requires at least Mist 4.5.98, so you might have to update the mist.lua file in your mission.
Added P-19 search radar to S-5 SAM site.
Added SA-5 support to Skynet
Added NASAMS support
HighDigitSAMs 1.4.0 support added to Skynet
New features:
All HighDigitSAMs of version 1.4.0 are now supported by Skynet except for the ON-9 Fire Can AAA Director with KS-19 AAA Gun.
So far over 220 hours of work went in to the development of Skynet.
If you like using it, please consider a donation: