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## Changelog | ||
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Implemented changes in Mush Match **v1.3.3** listed below. | ||
Implemented changes in Mush Match **v1.3.4** listed below. | ||
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* Have human bots hit by a Suspicion Beacon personally suspect the beacon caster | ||
* Make suspected mush as aggressive as discovered ones | ||
* Fix post-mortem spectation | ||
* Make impossible for human-team bots to aggro unseen targets | ||
* Make mush AI just as likely to engage personal suspicion | ||
* Make suspicion beacon able to spot mush when it holds a Sporifier | ||
* Make using the Sporifier not lead to automatic spotting | ||
* Increase default BeaconAmmo spawning rate to balance new spotting mechanic | ||
* Make bots suspect you using the Sporiifer | ||
* Make the scoring of a kill propagate to the killed's suspector when applicable | ||
* Fix score voided when infecting as mush and triggering match end | ||
* Tweak default chances for individual suspicion |