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Backport fixes and features for FVTT 0.7.x and SW 1.4 #79

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wrycu opened this issue Dec 10, 2021 · 2 comments
Closed
11 tasks done

Backport fixes and features for FVTT 0.7.x and SW 1.4 #79

wrycu opened this issue Dec 10, 2021 · 2 comments
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enhancement New feature or request

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wrycu commented Dec 10, 2021

@wrycu wrycu added the enhancement New feature or request label Dec 10, 2021
@wrycu wrycu self-assigned this Dec 10, 2021
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wrycu commented Dec 10, 2021

Note that these features will be on a different branch and likely won't be able to be applied automatically (via an update) due to the limited nature of how Foundry modules work.

wrycu pushed a commit that referenced this issue Dec 19, 2021
wrycu pushed a commit that referenced this issue Dec 21, 2021
wrycu pushed a commit that referenced this issue Dec 21, 2021
wrycu pushed a commit that referenced this issue Dec 21, 2021
* if only one token owned by the user is on the scene, do not require them to select that token

#79
wrycu pushed a commit that referenced this issue Dec 21, 2021
* friendly, non-player owned entities are now renamed to NPC with a light-side image
* do not attempt to rename if the user is not a GM

#79
wrycu pushed a commit that referenced this issue Dec 21, 2021
* fix for inability to roll items which have a custom animation set and then removed

#79
wrycu pushed a commit that referenced this issue Dec 21, 2021
wrycu pushed a commit that referenced this issue Dec 21, 2021
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wrycu commented Dec 21, 2021

Okay, in theory there is now feature parity between this and the latest 0.8.x release. I'll do some testing and then attempt a release.

wrycu pushed a commit that referenced this issue Dec 22, 2021
@wrycu wrycu closed this as completed Jan 13, 2022
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