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[msbuild] The DTPlatformName is supposed to be 'macosx' for Mac Catalyst. #20720
[msbuild] The DTPlatformName is supposed to be 'macosx' for Mac Catalyst. #20720
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…yst. Change how we compute DTPlatformName so that it's 'macosx' for Mac Catalyst. The PlatformUtils.GetTargetPlatform returns SdkPlatform for all platforms except Mac Catalyst, where it returns the same as for macOS (i.e. 'macosx'). It also returns a lowercased value, so we don't need to do that either. This is a partial fix for xamarin#20714.
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📚 [PR Build] Artifacts 📚Packages generatedView packagesPipeline on Agent |
💻 [CI Build] Tests on macOS X64 - Mac Sonoma (14) passed 💻✅ All tests on macOS X64 - Mac Sonoma (14) passed. Pipeline on Agent |
💻 [CI Build] Tests on macOS M1 - Mac Ventura (13) passed 💻✅ All tests on macOS M1 - Mac Ventura (13) passed. Pipeline on Agent |
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❌ [CI Build] Windows Integration Tests failed ❌❌ Failed ❌ Pipeline on Agent |
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💻 [CI Build] Tests on macOS M1 - Mac Big Sur (11) passed 💻✅ All tests on macOS M1 - Mac Big Sur (11) passed. Pipeline on Agent |
❌ [CI Build] Windows Integration Tests failed ❌❌ Failed ❌ Pipeline on Agent |
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❌ [CI Build] Windows Integration Tests failed ❌❌ Failed ❌ Pipeline on Agent |
💻 [CI Build] Windows Integration Tests passed 💻✅ All Windows Integration Tests passed. Pipeline on Agent |
Change how we compute DTPlatformName so that it's 'macosx' for Mac Catalyst.
The PlatformUtils.GetTargetPlatform returns SdkPlatform for all platforms
except Mac Catalyst, where it returns the same as for macOS (i.e. 'macosx').
It also returns a lowercased value, so we don't need to do that either.
This is a partial fix for #20714.