Unity Game - Digging Experiment
Note: You can click on the images to play a short youtube video of the game at each stage of development!
Manually created player level
Randomized block coloring
Physics is abysmal, collisions and movement are terrible, no deaths
Vastly improved physics and collision detection
Death conditions! You can suffocate or fall to your death!
Game restarts upon death and teleports you back to the top
Levels are randomly generated with a predefined height and width
Levels contain a randomized mixture of "Sand" and "Dirt"
Tons of hard coded stuff taken out to make more extensible for next build
added level generator
improved lighting
added multiple classes of ore (radioactive ores glow)
update flying function
optimized gameplane
wrote render/derender function to improve framerate