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Godot Engine 3 Simulations

All examples are created using Godot Engine 3 This repository is dedicated to teaching simulations. For this reason some examples will be in form of modules and will require compiling Godot Engine. This information will be stated in each example.

Examples:

Objective of each example is to illustrate selected simulation topics and how to implement it. Each example have 2 versions: starting with framework for implementation and final containing actual implementation.

Introduction to simulation by implementing conservation of momentum.

conservation_of_momentum

Oscillators implementation using Hooke's law.

conservation_of_momentum

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  • GDScript 96.2%
  • GLSL 3.8%