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Errata and imperial ship points
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danrs committed May 21, 2022
1 parent 48574b0 commit 2e40471
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Showing 15 changed files with 110 additions and 119 deletions.
8 changes: 4 additions & 4 deletions data/pilots/galactic-empire/alpha-class-star-wing.json
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Expand Up @@ -40,7 +40,7 @@
"caption": "Brash Noble",
"initiative": 3,
"limited": 1,
"cost": 4,
"cost": 5,
"loadout": 11,
"xws": "lieutenantkarsabi",
"ability": "After you gain a disarm token, if you are not stressed, you may gain 1 stress token to remove 1 disarm token.",
Expand All @@ -58,7 +58,7 @@
"initiative": 4,
"limited": 1,
"cost": 6,
"loadout": 25,
"loadout": 21,
"xws": "majorvynder",
"ability": "While you defend, if you are disarmed, roll 1 additional defense die.",
"slots": ["Talent", "Sensor", "Torpedo", "Modification", "Configuration"],
Expand All @@ -73,7 +73,7 @@
"name": "Nu Squadron Pilot",
"initiative": 2,
"limited": 0,
"cost": 4,
"cost": 5,
"loadout": 7,
"xws": "nusquadronpilot",
"text": "With a design inspired by other Cygnus Spaceworks vessels, the Alpha-class star wing is a versatile craft assigned to Imperial Navy specialist units that need a starfighter they can outfit for multiple roles.",
Expand All @@ -89,7 +89,7 @@
"name": "Rho Squadron Pilot",
"initiative": 3,
"limited": 0,
"cost": 4,
"cost": 5,
"loadout": 9,
"xws": "rhosquadronpilot",
"text": "The elite pilots of Rho Squadron instill terror in the Rebellion, using both the Xg-1 assault configuration and Os-1 arsenal loadout of the Alpha-class star wing to devastating effect.",
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2 changes: 1 addition & 1 deletion data/pilots/galactic-empire/gauntlet-fighter.json
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Expand Up @@ -63,7 +63,7 @@
"ability": "When a friendly unit at range 0-2 performs a primary attack, if the attacker is in the defender's [Rear Arc], you may spend 1 [Charge]. If you do, the attacker rolls 1 additional die.",
"charges": { "value": 2, "recovers": 1 },
"cost": 8,
"loadout": 20,
"loadout": 18,
"initiative": 3,
"limited": 1,
"standard": true,
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4 changes: 2 additions & 2 deletions data/pilots/galactic-empire/tie-advanced-v1.json
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Expand Up @@ -54,7 +54,7 @@
"initiative": 3,
"limited": 0,
"cost": 4,
"loadout": 2,
"loadout": 4,
"xws": "baronoftheempire",
"text": "Sienar Fleet System's TIE Advanced v1 is a groundbreaking starfighter design, featuring upgraded engines, a missile launcher, and folding s-foils.",
"image": "https://squadbuilder.fantasyflightgames.com/card_images/Card_Pilot_101.png",
Expand Down Expand Up @@ -109,7 +109,7 @@
"initiative": 4,
"limited": 1,
"cost": 5,
"loadout": 11,
"loadout": 14,
"xws": "seventhsister",
"ability": "While you perform a primary attack, before the Neutralize Results step, you may spend 2 [Force] to cancel 1 [Evade] result.",
"image": "https://squadbuilder.fantasyflightgames.com/card_images/Card_Pilot_100.png",
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24 changes: 11 additions & 13 deletions data/pilots/galactic-empire/tie-advanced-x1.json
Original file line number Diff line number Diff line change
Expand Up @@ -47,8 +47,8 @@
"caption": "Black Leader",
"initiative": 6,
"limited": 1,
"cost": 8,
"loadout": 22,
"cost": 7,
"loadout": 21,
"xws": "darthvader",
"ability": "After you perform an action, you may spend 1 [Force] to perform an action.",
"image": "https://squadbuilder.fantasyflightgames.com/card_images/Card_Pilot_93.png",
Expand All @@ -70,6 +70,7 @@
"Modification",
"Force Power",
"Force Power",
"Talent",
"Tech"
],
"artwork": "https://squadbuilder.fantasyflightgames.com/card_art/Card_art_XW_P_93.jpg",
Expand All @@ -85,7 +86,7 @@
"initiative": 5,
"limited": 1,
"cost": 5,
"loadout": 18,
"loadout": 14,
"xws": "maarekstele",
"ability": "While you perform an attack, if the defender would be dealt a faceup damage card, instead draw 3 damage cards, choose 1, and discard the rest.",
"image": "https://squadbuilder.fantasyflightgames.com/card_images/Card_Pilot_94.png",
Expand All @@ -98,7 +99,6 @@
"Talent",
"Sensor",
"Missile",
"Modification",
"Modification"
],
"artwork": "https://squadbuilder.fantasyflightgames.com/card_art/Card_art_XW_P_94.jpg",
Expand All @@ -112,7 +112,7 @@
"name": "Storm Squadron Ace",
"initiative": 3,
"limited": 0,
"cost": 3,
"cost": 4,
"loadout": 2,
"xws": "stormsquadronace",
"text": "The TIE Advanced x1 was produced in limited quantities, but Sienar engineers incorporated many of its best qualities into their next TIE model: the TIE Interceptor.",
Expand All @@ -121,7 +121,7 @@
"name": "Advanced Targeting Computer",
"text": "While you perform a primary attack against a defender you have locked, roll 1 additional attack die and change 1 [Hit] result to a [Critical Hit] result."
},
"slots": ["Sensor", "Missile", "Modification"],
"slots": ["Sensor", "Talent", "Modification"],
"artwork": "https://squadbuilder.fantasyflightgames.com/card_art/Card_art_XW_P_97.jpg",
"ffg": 97,
"standard": true,
Expand All @@ -133,7 +133,7 @@
"name": "Tempest Squadron Pilot",
"initiative": 2,
"limited": 0,
"cost": 3,
"cost": 4,
"loadout": 4,
"xws": "tempestsquadronpilot",
"text": "The TIE Advanced improved on the popular TIE/ln design by adding shielding, better weapons systems, curved solar panels, and a hyperdrive.",
Expand All @@ -147,7 +147,7 @@
"name": "Advanced Targeting Computer",
"text": "While you perform a primary attack against a defender you have locked, roll 1 additional attack die and change 1 [Hit] result to a [Critical Hit] result."
},
"slots": ["Sensor", "Modification", "Modification"],
"slots": ["Sensor", "Modification"],
"image": "https://squadbuilder.fantasyflightgames.com/card_images/Card_Pilot_98.png",
"artwork": "https://squadbuilder.fantasyflightgames.com/card_art/Card_art_XW_P_98.jpg",
"ffg": 98,
Expand All @@ -162,7 +162,7 @@
"initiative": 4,
"limited": 1,
"cost": 4,
"loadout": 11,
"loadout": 8,
"xws": "vedfoslo",
"ability": "While you execute a maneuver, you may execute a maneuver of the same bearing and difficulty of a speed 1 higher or lower instead.",
"image": "https://squadbuilder.fantasyflightgames.com/card_images/Card_Pilot_95.png",
Expand All @@ -171,11 +171,9 @@
"text": "While you perform a primary attack against a defender you have locked, roll 1 additional attack die and change 1 [Hit] result to a [Critical Hit] result."
},
"slots": [
"Talent",
"Talent",
"Sensor",
"Missile",
"Modification",
"Modification"
],
"artwork": "https://squadbuilder.fantasyflightgames.com/card_art/Card_art_XW_P_95.jpg",
Expand All @@ -188,7 +186,7 @@
{
"name": "Zertik Strom",
"caption": "Pitiless Administrator",
"initiative": 3,
"initiative": 4,
"limited": 1,
"cost": 3,
"loadout": 6,
Expand All @@ -199,7 +197,7 @@
"name": "Advanced Targeting Computer",
"text": "While you perform a primary attack against a defender you have locked, roll 1 additional attack die and change 1 [Hit] result to a [Critical Hit] result."
},
"slots": ["Talent", "Sensor", "Missile", "Modification"],
"slots": ["Sensor", "Missile", "Modification"],
"artwork": "https://squadbuilder.fantasyflightgames.com/card_art/Card_art_XW_P_96.jpg",
"ffg": 96,
"standard": true,
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14 changes: 7 additions & 7 deletions data/pilots/galactic-empire/tie-d-defender.json
Original file line number Diff line number Diff line change
Expand Up @@ -45,7 +45,7 @@
"caption": "Contemplative Commander",
"initiative": 4,
"limited": 1,
"cost": 8,
"cost": 7,
"loadout": 10,
"xws": "colonelvessery",
"ability": "While you perform an attack against a locked ship, after you roll attack dice, you may acquire a lock on the defender.",
Expand All @@ -67,7 +67,7 @@
"caption": "Cutthroat Politico",
"initiative": 4,
"limited": 1,
"cost": 8,
"cost": 7,
"loadout": 12,
"xws": "countessryad",
"ability": "While you would execute a [Straight] maneuver, you may increase the difficulty of the maneuver. If you do, execute it as a [Koiogran Turn] maneuver instead.",
Expand Down Expand Up @@ -138,7 +138,7 @@
"caption": "Onyx Leader",
"initiative": 5,
"limited": 1,
"cost": 8,
"cost": 7,
"loadout": 13,
"xws": "rexlerbrath",
"ability": "After you perform an attack that hits, if you are evading, expose 1 of the defender's damage cards.",
Expand Down Expand Up @@ -174,7 +174,7 @@
"caption": "Arrogant Ace",
"standard": true,
"extended": true,
"cost": 8,
"cost": 7,
"loadout": 13,
"slots": [
"Talent",
Expand Down Expand Up @@ -204,9 +204,9 @@
"standard": true,
"extended": true,
"force": { "value": 3, "recovers": 1 },
"cost": 11,
"cost": 9,
"loadout": 14,
"slots": ["Force Power", "Tech", "Cannon", "Missile", "Configuration"],
"slots": ["Talent", "Force Power", "Tech", "Cannon", "Missile", "Configuration"],
"ability": "You cannot spend [Force] except while attacking. While you perform an attack, you may spend 1 [Force] to change 1 blank result to a [Hit] result.",
"keywords": ["Dark Side", "Sith", "TIE"],
"ffg": 886,
Expand All @@ -226,7 +226,7 @@
"standard": true,
"extended": true,
"cost": 7,
"loadout": 12,
"loadout": 15,
"slots": ["Talent", "Sensor", "Cannon", "Missile", "Configuration"],
"ability": "While another friendly ship at range 0-1 defends, before the Neutralize Results step, if you are in the attack arc and are not ionized, you may gain 1 ion token to cancel 1 [Hit] result.",
"keywords": ["TIE"],
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26 changes: 11 additions & 15 deletions data/pilots/galactic-empire/tie-in-interceptor.json
Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,7 @@
"name": "Alpha Squadron Pilot",
"initiative": 1,
"limited": 0,
"cost": 3,
"cost": 4,
"loadout": 2,
"xws": "alphasquadronpilot",
"text": "Sienar Fleet Systems designed the TIE interceptor with four wing-mounted laser cannons, a dramatic increase in firepower over its predecessors.",
Expand All @@ -50,7 +50,7 @@
"name": "Autothrusters",
"text": "After you perform an action, you may perform a red [Barrel Roll] or red [Boost] action."
},
"slots": ["Talent", "Modification", "Configuration"],
"slots": ["Talent", "Configuration"],
"artwork": "https://squadbuilder.fantasyflightgames.com/card_art/Card_art_XW_P_106.jpg",
"ffg": 106,
"standard": true,
Expand All @@ -63,15 +63,15 @@
"initiative": 4,
"limited": 0,
"cost": 4,
"loadout": 7,
"loadout": 3,
"xws": "sabersquadronace",
"text": "Led by Baron Soontir Fel, the pilots of Saber Squadron are among the Empire's best. Their TIE interceptors are marked with red stripes to designate pilots with at least ten confirmed kills.",
"image": "https://squadbuilder.fantasyflightgames.com/card_images/Card_Pilot_105.png",
"shipAbility": {
"name": "Autothrusters",
"text": "After you perform an action, you may perform a red [Barrel Roll] or red [Boost] action."
},
"slots": ["Talent", "Missile", "Modification", "Configuration"],
"slots": ["Talent", "Configuration"],
"artwork": "https://squadbuilder.fantasyflightgames.com/card_art/Card_art_XW_P_105.jpg",
"ffg": 105,
"standard": true,
Expand All @@ -85,7 +85,7 @@
"initiative": 6,
"limited": 1,
"cost": 6,
"loadout": 12,
"loadout": 15,
"xws": "soontirfel",
"ability": "At the start of the Engagement Phase, if there is an enemy ship in your [Bullseye Arc], gain 1 focus token.",
"image": "https://squadbuilder.fantasyflightgames.com/card_images/Card_Pilot_103.png",
Expand All @@ -97,7 +97,6 @@
"Talent",
"Talent",
"Modification",
"Modification",
"Configuration"
],
"artwork": "https://squadbuilder.fantasyflightgames.com/card_art/Card_art_XW_P_103.jpg",
Expand Down Expand Up @@ -125,7 +124,6 @@
"Talent",
"Talent",
"Modification",
"Modification",
"Configuration"
],
"artwork": "https://squadbuilder.fantasyflightgames.com/card_art/Card_art_XW_P_104.jpg",
Expand Down Expand Up @@ -170,8 +168,8 @@
"extended": true,
"keywords": ["TIE"],
"cost": 5,
"loadout": 8,
"slots": ["Talent", "Modification", "Modification", "Configuration"],
"loadout": 12,
"slots": ["Talent", "Talent", "Missile", "Modification", "Configuration"],
"ability": "While you perform an attack against a damaged defender, roll 1 additional attack die.",
"ffg": 892,
"artwork": "https://squadbuilder.fantasyflightgames.com/card_art/f97eca9b805c2e0f8bb833ffce44b033.jpg",
Expand All @@ -191,7 +189,7 @@
"extended": true,
"cost": 4,
"loadout": 6,
"slots": ["Talent", "Modification", "Modification", "Configuration"],
"slots": ["Talent", "Modification", "Configuration"],
"ability": "Action: Gain 1 strain token to recover 1 [Charge]. Before you engage, you may spend 1 [Charge] to perform an action.",
"charges": { "value": 1, "recovers": -1 },
"keywords": ["TIE"],
Expand All @@ -213,7 +211,7 @@
"extended": true,
"cost": 4,
"loadout": 8,
"slots": ["Talent", "Modification", "Modification", "Configuration"],
"slots": ["Talent", "Modification", "Configuration"],
"ability": "After a friendly ship at range 0-3 with a lower initiative than yours partially executes a maneuver, it may perform a red [Focus] action.",
"keywords": ["TIE"],
"ffg": 891,
Expand All @@ -233,12 +231,10 @@
"standard": true,
"extended": true,
"cost": 4,
"loadout": 10,
"loadout": 6,
"slots": [
"Talent",
"Modification",
"Modification",
"Modification",
"Configuration"
],
"ability": "While you barrel roll, you must use the [[Bank Left] or [Bank Right]] template instead of the [[Straight]] template.",
Expand All @@ -262,7 +258,7 @@
"cost": 4,
"loadout": 6,
"charges": { "value": 1, "recovers": 1 },
"slots": ["Missile", "Modification", "Modification", "Configuration"],
"slots": ["Missile", "Modification", "Configuration"],
"ability": "During the Engagement Phase, after a friendly small ship at range 0-3 is destroyed, if that ship has not engaged this phase, you may spend 1 [Charge]. If you do, that ship engages at the current initiative.",
"keywords": ["TIE"],
"ffg": 894,
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