What's Changed
Added all NBT tags
Added clientbound packet:
- ChunkDataAndUpdateLight
- FinishConfigurationClientbound
- ClientboundKeelAlivePlay
- LoginSuccess
- Play
- RegistryData
- SetDefaultSpawnPosition
- StatusResponse
- SynchronizePlayerPosition
Added serverbound packets:
- FinishConfigurationServerbound
- Handshake
- ServerboundKeelAlivePlay
- LoginAcknowledged
- LoginStart
- PingRequest
- SetPlayerPosition
- StatusRequest
Added base data types:
- BitSet
- Boolean
- Byte
- ByteArray
- Double
- Float
- Int
- Long
- NBT
- Position
- Short
- String
- UByte
- UShort
- Uuid
- VarInt