Releases: yasirkula/UnityAssetUsageDetector
Releases · yasirkula/UnityAssetUsageDetector
v1.8.5
- Added 2 options to the "Search for References" button in Hierarchy …
v1.8.4
- Previous HideInInspector solution wasn't working if a nested variab…
v1.8.2
- Searching for references of a prefab stage object in newest Unity v…
v1.8.1
- Added Shader Graph support
- Added support for searching the "#include" lines in shader source codes (e.g. to find references to included .cginc files)
- Default Texture/Object variables assigned to Shader and MonoScript assets via Inspector are now included in search
- Split AssetUsageDetector class into multiple C# files so that it is easier to navigate to the desired variables/functions
v1.8.0: - Project Settings are now searched for references
v1.7.9
References to "SceneAsset"s are now found (fixes #22)
v1.7.8
- Assembly Definition Files' "Assembly Definition References" are now included in the search
- Refreshing the "Project Window (Assets)" group in search results page wasn't working sometimes, fixed
- Tooltips were hard to see in 2019.3+, fixed
v1.7.7
Added Assembly Definition References
v1.7.6
References from one sub-asset to the other were skipped when "Don't s…
v1.7.5
- Objects animated via Animation and/or Animator components are now s…