Skip to content

Releases: yasirkula/UnityAssetUsageDetector

v1.8.5

08 Aug 16:56
Compare
Choose a tag to compare
- Added 2 options to the "Search for References" button in Hierarchy …

v1.8.4

27 Jul 11:16
Compare
Choose a tag to compare
- Previous HideInInspector solution wasn't working if a nested variab…

v1.8.2

16 Jul 19:40
Compare
Choose a tag to compare
- Searching for references of a prefab stage object in newest Unity v…

v1.8.1

04 Jul 14:36
Compare
Choose a tag to compare
  • Added Shader Graph support
  • Added support for searching the "#include" lines in shader source codes (e.g. to find references to included .cginc files)
  • Default Texture/Object variables assigned to Shader and MonoScript assets via Inspector are now included in search
  • Split AssetUsageDetector class into multiple C# files so that it is easier to navigate to the desired variables/functions

v1.8.0: - Project Settings are now searched for references

26 Jun 21:20
Compare
Choose a tag to compare

v1.7.9

16 Jun 15:47
Compare
Choose a tag to compare
References to "SceneAsset"s are now found (fixes #22)

v1.7.8

29 May 18:25
7d24aa4
Compare
Choose a tag to compare
  • Assembly Definition Files' "Assembly Definition References" are now included in the search
  • Refreshing the "Project Window (Assets)" group in search results page wasn't working sometimes, fixed
  • Tooltips were hard to see in 2019.3+, fixed

v1.7.7

14 May 17:07
Compare
Choose a tag to compare

Added Assembly Definition References

v1.7.6

08 Feb 20:55
Compare
Choose a tag to compare
References from one sub-asset to the other were skipped when "Don't s…

v1.7.5

23 Jan 13:14
Compare
Choose a tag to compare
- Objects animated via Animation and/or Animator components are now s…