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6.6.23 add "DontDestroyEventSystem" configuration
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fix bug
对低版本C#的兼容性
[6.6.19]可扩展路由
6.6.18 UIEntity中新增只读属性(bool)"Closed"
6.6.17 一波提交
6.6.16 删减C#8语法以兼容低版本
6.6.15 使用Pipeline方式重构OpenUI流程