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core: don't flush X connection before go to sleep
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See the added comments for details.

Fixes #1145
Fixes #1166

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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yshui committed Feb 6, 2024
1 parent 3bfccfa commit 3d50e8c
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Showing 2 changed files with 30 additions and 8 deletions.
6 changes: 6 additions & 0 deletions src/event.c
Original file line number Diff line number Diff line change
Expand Up @@ -48,8 +48,14 @@
/// When top half finished, we enter the render stage, where no server state should be
/// queried. All rendering should be done with our internal knowledge of the server state.
///
/// P.S. There is another reason to avoid sending any request to the server as much as
/// possible. To make sure requests are sent, flushes are needed. And `xcb_flush`/`XFlush`
/// functions will read more events from the server into their queues. This is
/// undesirable, see the comments on `handle_queued_x_events` in picom.c for more details.

// TODO(yshui) the things described above
// update: this is mostly done, maybe some of the functions here is still
// making unnecessary queries, we need to do some auditing to be sure.

/**
* Get a window's name from window ID.
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32 changes: 24 additions & 8 deletions src/picom.c
Original file line number Diff line number Diff line change
Expand Up @@ -1606,9 +1606,32 @@ static void unredirect(session_t *ps) {
log_debug("Screen unredirected.");
}

// Handle queued events before we go to sleep
/// Handle queued events before we go to sleep.
///
/// This function is called by ev_prepare watcher, which is called just before
/// the event loop goes to sleep. X damage events are incremental, which means
/// if we don't handle the ones X server already sent us, we won't get new ones.
/// And if we don't get new ones, we won't render, i.e. we would freeze. libxcb
/// keeps an internal queue of events, so we have to be 100% sure no events are
/// left in that queue before we go to sleep.
static void handle_queued_x_events(EV_P attr_unused, ev_prepare *w, int revents attr_unused) {
session_t *ps = session_ptr(w, event_check);
// Flush because if we go into sleep when there is still requests in the
// outgoing buffer, they will not be sent for an indefinite amount of
// time. Use XFlush here too, we might still use some Xlib functions
// because OpenGL.
//
// Also note, after we have flushed here, we won't flush again in this
// function before going into sleep. this is because xcb_flush/XFlush
// would _read_ more events from the server (yes, this is ridiculous, I
// know). and we can't have that, see the comments above this function.
//
// This means if functions called ev_handle need to send some events,
// they need to carefully make sure those events are flushed, one way or
// another.
XFlush(ps->c.dpy);
xcb_flush(ps->c.c);

if (ps->vblank_scheduler) {
vblank_handle_x_events(ps->vblank_scheduler);
}
Expand All @@ -1618,13 +1641,6 @@ static void handle_queued_x_events(EV_P attr_unused, ev_prepare *w, int revents
ev_handle(ps, ev);
free(ev);
};
// Flush because if we go into sleep when there is still
// requests in the outgoing buffer, they will not be sent
// for an indefinite amount of time.
// Use XFlush here too, we might still use some Xlib functions
// because OpenGL.
XFlush(ps->c.dpy);
xcb_flush(ps->c.c);
int err = xcb_connection_has_error(ps->c.c);
if (err) {
log_fatal("X11 server connection broke (error %d)", err);
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