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The shadows on the sides of the window look unsmooth #916
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Monsterovich
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The shadows on the sides of the window look unsmooth.
The shadows on the sides of the window look unsmooth
Nov 5, 2022
I think I didn't set up the min filter properly, and since the vertical pass is performed from a different texture, it didn't have this problem. |
FT-Labs
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Jan 23, 2023
The intermediate texture used for shadow from mask calculation did not properly set the min/mag filter to linear, which is required by the blur methods. Because they use texture interpolation to accelerate the convolution calculation. Fixes yshui#916 Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
FT-Labs
pushed a commit
to FT-Labs/picom
that referenced
this issue
Jan 23, 2023
The intermediate texture used for shadow from mask calculation did not properly set the min/mag filter to linear, which is required by the blur methods. Because they use texture interpolation to accelerate the convolution calculation. Fixes yshui#916 Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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This PR probably broke it #882.
Before:
After:
Platform
Linux Mint 20.3
GPU, drivers, and screen setup
Environment
xfce4
picom version
vgit-d59ec
Configuration:
Configuration file
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