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zediious committed Mar 18, 2024
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2 changes: 1 addition & 1 deletion content/en/_index.md
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Expand Up @@ -12,7 +12,7 @@ title: TPF - Zediious Sprinkles
Join Discord for Support! <i class="fab fa-discord ms-2 "></i>
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<p class="mt-4 mb-0 fs-3 text-white">A game changing Skyrim Mod-List, based on The Phoenix Flavor.</p>
<p class="mt-4 mb-0 fs-3 text-white">A heavily curated Skyrim mod list, focused on elevating the game to a modern standard.</p>
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23 changes: 18 additions & 5 deletions content/en/docs/Mandatory Reading/Install/clean.md
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---
title: Cleaning your SSE Install
title: Installing Skyrim and the Creation Kit
weight: 2
---
As with any modlist, it is strongly recommended that you start with a clean, unmodified installation of Skyrim: Special Edition. This is an **extremely** vital part of the installation process. Do not skip this! To get your Skyrim SE to this state, follow these steps:
As with any modlist, it is extremely important that you start with a clean, unmodified installation of Skyrim: Special Edition. This is an **extremely** vital part of the installation process, do NOT skip this!

This list also requires you to install the Skyrim Special Edition Creation Kit from Steam. The list will fail to install if the Creation Kit is not installed. To do these things, follow these steps:

### Installing Skyrim

1. In Steam, uninstall Skyrim: Special Edition (Right-click > Manage > Uninstall).

Expand All @@ -12,10 +16,19 @@ As with any modlist, it is strongly recommended that you start with a clean, unm

4. In Steam, set Skyrim: Special Edition to update only when opened. (Right-click > Properties… > Updates > Automatic updates > Only update this game when I launch it)

5. Launch Skyrim SE to create any INI or registry entries the game needs. Immediately exit after the launcher has successfully selected a graphics preset for your hardware. The INIs will be overwritten by the ones included in the Wabbajack installer.
5. Launch the Skyrim SE from Steam to create any INI or registry entries the game needs. **DO NOT CLICK "PLAY" IN THE LAUNCHER!** You should NOT be opening the game to the main menu. Immediately exit after the launcher has successfully selected a graphics preset for your hardware. If you launch the game to the main menu and/or initiate the Creation Club downloads that occur, Wabbajack will have errors when installing the list.


Your Skyrim should be updated to the latest version before installing the list, which the above process will ensure. This list runs on Skyrim 1.5.97, but expects your game installation to be updated to the latest version. Do NOT use any downgrade patchers.

This will also ensure that your Skyrim game folder has been completely cleaned of any non-vanilla files, and does not have the additional Anniversary Edition changes. **This is very important!**

### Installing the Creation Kit

1. Go to the Store tab in the Steam app, search for "Skyrim Special Edition: Creation Kit", and click the result.

Your Skyrim should be updated to the latest version before installing the list, which the above process will ensure. This list runs on Skyrim 1.5.97, but expects your game to be updated to the latest version.
2. Scroll down, and click the green "Free" button to install the Creation Kit. This will/should be installed to the Skyrim SE game folder.

This will also ensure that your Skyrim game folder has been completely cleaned of any non-vanilla files. **This is very important!**
You now have the Creation Kit installed, which is required to install the list.

## [NEXT >> Wabbajack and Mod-List Installation](../wabbalistinstall)
31 changes: 0 additions & 31 deletions content/en/docs/Mandatory Reading/Install/performanceprofile.md

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18 changes: 6 additions & 12 deletions content/en/docs/Mandatory Reading/Install/postinstall.md
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Expand Up @@ -18,7 +18,7 @@ Occasionally, Wabbajack and/or Rootbuilder can place files that were installed b

1. If you did not perform the steps [here](../clean), you MUST do so. If you are knowledgeable, you may be able to remove files from this directory that should not be there and then simply verify your game install. If you do not understand this, PLEASE follow the directions in the link above.

2. In the left pane of Mod Organizer, scroll all the way to the bottom, where you will find an "Overwrite" mod underneath the "To Test" separator. Double click this.
2. In the left pane of Mod Organizer, scroll all the way to the bottom, where you will find an "Overwrite" mod. Double click this.

3. If you have not run the game yet, this mod/directory should be *completely* empty. If it is not, *double check* that you have performed Step 1. If you have, simply select all of the files inside of the Overwrite mod, right click them, and delete.

Expand All @@ -41,7 +41,7 @@ The only files/directories that should be in the Overwrite mod after launching t

**PLEASE READ THIS SECTION! IT WILL PREVENT ISSUES!**

The hard part is now over. Carry on, the end is in sight!
The hard part is nearly over. Carry on, the end is in sight!

1. In Mod Organizer 2, select SKSE from the drop-down menu next to the Run button and click Run. You should ALWAYS run the mod list with the SKSE executable, do NOT use the Skyrim SE executable. You can create a shortcut on your desktop if you wish using the Shortcut button under the Run button.

Expand All @@ -67,10 +67,6 @@ First and foremost, you should *NEVER* change an MCM setting except for Hotkeys

On a new game, MCM Recorder will run a custom preset that has been created for this mod list. Most MCM configuration menus will be automatically configured for you, using the recommended settings. You will, however, need to configure the MCM for a few mods as listed below;

### Thieves Guild Requirements

MCM Recorder fails to configure this mod due to some issues with how TGR has created it's MCM. While disabled by default, the "Alternate Locations for Gems" setting from this mod currently has an issue where a gem in The Frozen Hearth (Winterhold Inn) will be placed outside of the building bounds. This can easily be fetched using the TCL console command, but you will want to avoid this setting until this has been fixed.

### Valhalla Combat

ONLY if you decide to [change the block key](../../mod-list-tweaks/powerattackblock) from Duel Wield Parrying SKSE, you will also need to change the block key in the Compatibility section of this mod. Dual Wield Parrying uses a different system to send the blocking action to the game, and Valhalla needs to know which key is initiating this separate action to properly start a timed block. If you are not rebinding your block key, you do not need to worry about this.
Expand All @@ -81,22 +77,20 @@ There is a major issue with **one** of the starting scenarios you can choose whe

## Final Thoughts & Best Practices

- Report any bugs/issues or anything remotely odd on our [issue tracker!](https://github.com/zediious/tpfz-sprinkles/issues) Reporting issues you find helps to make this mod list better for everyone :)

- If you find a bug or anything weird in game, make sure to check the [current issues](https://github.com/zediious/tpfz-sprinkles/issues) before posting on Discord or making a new issue.
- Report any bugs/issues or anything remotely odd on our [issue tracker!](https://github.com/zediious/tpfz-sprinkles/issues) Make sure to check the current issues before posting on Discord or making a new issue. Reporting issues you find helps to make this mod list better for everyone :)

- Endorse the mods that have been downloaded by this list! Without the mod authors, the list could not exist. You definitely don't have to click endorse 1500+ times in one day, but check your Nexus download history every once in a while and spend some time endorsing these mods. Wabbajack has made it incredibly easy to get the mods downloaded, but the authors deserve some commendation for their work, in my opinion. [Follow this link to get to your download history!](https://www.nexusmods.com/skyrimspecialedition/users/myaccount?tab=download+history)

- The **Notable Mods** sections in the Wiki sidebar contains a full-detailed breakdown of all the important mods in this list (this section is still a WIP!). Make sure to check it out after you have read the Mandatory Reading section! You can also view the Load Order Library list in the "Other List Information" tab to view the full mod list.

- When launching the game through Mod Organizer, **NEVER** click the "Unlock" button on the small window that Mod Organizer creates. This **WILL** cause issues!

- **NEVER** save right after a loading screen. Wait 30 seconds before saving to let scripts finish executing.
- **NEVER** save right after a loading screen. Wait 15-30 seconds before saving to let scripts finish executing.

- Quicksaves are automatically turned into Manual Saves. It is recommended to save **early** and **often**. Every 15 minutes and before interacting with quest NPCs, quest objects, and entering new zones should be sufficient. **Old saves can be deleted, but forgetting to save loses progress forever!**
- Quicksaves made with F5 are automatically turned into Manual Saves. It is recommended to save **early** and **often**. Every 15 minutes and before interacting with quest NPCs, quest objects, and entering new zones should be sufficient. **Old saves can be deleted, but forgetting to save loses progress forever!**

- It is recommended that you do not load autosaves as a rule. In this mod list, they are **off** by default. If you want to read more about the subject, check out **mator's** [response to a discussion on the topic here](https://www.reddit.com/r/skyrimmods/comments/7bkazq/comment/dpj3cx7/)

- Wabbajack supports updating/upgrading over an existing installation, but it will automatically delete any files that aren’t used for the modlist installation. This means if you have changed the modlist in any way, Wabbajack will delete those changes and **may even delete your saves.** Keep backups of any changes you do make.

## [NEXT >> Performance Profile](../performanceprofile)
## [NEXT >> Mod List Tweaks - Power Attacking and Blocking](../../mod-list-tweaks/powerattackblock)
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