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Add Switch Weapon context menu actions for infantry #520
Add Switch Weapon context menu actions for infantry #520
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Any technical reason for not including launchers or holstered? |
I've tried these to no avail.
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I think it would be nicer and offer more if it was ordered like this: Listing it as this (with the weapon icon too (if the weapon doesn't have an icon, then the standard icons from ZEN)):
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Having an extra sub menu definitely makes logical sense. However, I put it directly under Loadout since there are currently only 3 items there, now totaling up to 6, which did not seem to clutter it up enough to be worth the slight usage delay of an extra menu navigation. I'll certainly implement the submenu and test it out! |
As I understand, having custom actions like that would require compiling the actions before calling
I'm not sure if we're setup to do either of those things.
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You can use |
@CreepPork Is this commit what you were talking about in this comment? |
Yes, that was it. |
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I don't quite understand the organization of your PRs (this and #537). What is this PR for? Or is it duplicated?
This one is Unit weapons are a lot more limited and I felt that they belong under different context actions. |
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When merged this pull request will: