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3.1.0.15-alpha.15
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cengelha committed Nov 12, 2020
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6 changes: 3 additions & 3 deletions AutoUpdater.xml
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<?xml version="1.0" encoding="utf-8" ?>
<item>
<version>3.0.0.14</version>
<url>https://github.com/cengelha/NomNom/releases/download/3.0.0.14-alpha.14/NomNom.zip</url>
<version>3.1.0.15</version>
<url>https://github.com/cengelha/NomNom/releases/download/3.1.0.15-alpha.15/NomNom.zip</url>
<changelog>https://github.com/cengelha/NomNom/releases</changelog>
<checksum algorithm="SHA256">931EA97D237A91F9527397EA8946635D5D8BD7D4F8904D1678A862093DBB0A57</checksum>
<checksum algorithm="SHA256">20B5F241AEFE70D3E01196E32D8628D7996FA56ED2333C25BF87FF9D03BC20FC</checksum>
</item>
8 changes: 7 additions & 1 deletion CHANGELOG.md
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Expand Up @@ -5,12 +5,18 @@ is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) and uses its
[own versioning](README.md#versioning).

## Unreleased
<!-- ![Downloads](https://img.shields.io/github/downloads/cengelha/nomnom/3.0.0.15-beta.1/total) -->
<!-- ![Downloads](https://img.shields.io/github/downloads/cengelha/nomnom/3.1.0.16-beta.1/total) -->

### Added
### Changed
### Fixed

## 3.1.0.15-alpha.15 (2020-11-12)
![Downloads](https://img.shields.io/github/downloads/cengelha/nomnom/3.1.0.15-alpha.15/total)

### Changed
* Updated the internal database to game version 3.10

## 3.0.0.14-alpha.14 (2020-10-29)
![Downloads](https://img.shields.io/github/downloads/cengelha/nomnom/3.0.0.14-alpha.14/total)

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4 changes: 2 additions & 2 deletions FEATURES.md
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Expand Up @@ -6,14 +6,14 @@

* Multi platform support with automatic detection and indicator.
* GOG.com (PC)
* PlayStation
* PlayStation 4
* Save Mounter
* SaveWizard
* Steam (PC)
* Windows Store (PC)
* You will get a notification if the game is running as there is a high
chance that you need to restart it to see the changes.
* Xbox
* Xbox One/Series X|S
* Only via cloud sync and the Windows Store version.
* Multi language support and changeable at runtime.
* English
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17 changes: 9 additions & 8 deletions README.md
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Expand Up @@ -87,20 +87,21 @@ More can be found [here](https://github.com/cengelha/NomNom/tree/3.0.0.8-alpha.8
### Requirements

* NomNom is compatible with the following platforms of the game:
Platform | Detect | Read | Write | File Pattern | Note
------------------------------------------------------------------------------------------ | :---------------------: | :---------------------: | :---------------------: | ---------------- | ----
[GOG.com](https://www.gog.com/game/no_mans_sky) (PC) | <ul><li> [X] </li></ul> | <ul><li> [X] </li></ul> | <ul><li> [X] </li></ul> | save*.hg | Same file format as Steam. Even though everything in NomNom is labeled with Steam, you can still use it for GOG.com without restrictions.
[PlayStation](https://store.playstation.com/?resolve=EP2034-CUSA03952_00-NOMANSSKYHG00001) | <ul><li> [X] </li></ul> | <ul><li> [X] </li></ul> | <ul><li> [X] </li></ul> | memory.dat | Tested with [SaveWizard](https://www.savewizard.net/) and [PS4 Save Mounter](https://github.com/ChendoChap/Playstation-4-Save-Mounter). Results of other tools may or may not work.
[Steam](https://store.steampowered.com/app/275850/No_Mans_Sky/) (PC) | <ul><li> [X] </li></ul> | <ul><li> [X] </li></ul> | <ul><li> [X] </li></ul> | save*.hg |
[Windows Store](https://www.microsoft.com/p/no-mans-sky/bqvqtl3pch05) (PC) | <ul><li> [X] </li></ul> | <ul><li> [X] </li></ul> | <ul><li> [X] </li></ul> | containers.index | Unlike Steam, reloading of modified saves in a loaded game does not always work, and the timestamp is never updated. If you do not see the changes you made, you can try reloading your game from the mode selection, but if they still do not appear or a new game is started, close the whole game without saving (otherwise you will overwrite your existing save) and restart it. You will then see the updated timestamp and the game will load with your changes.
Xbox | <ul><li> [ ] </li></ul> | <ul><li> [ ] </li></ul> | <ul><li> [ ] </li></ul> | | Not directly supported but it can be achieved with cloud sync of the Windows Store version. After modifying a save you may need to re-save it in-game to trigger the upload.
Platform | Detect | Read | Write | File Pattern | Note
-------------------------------------------------------------------------------------------- | :---------------------: | :---------------------: | :---------------------: | ---------------- | ----
[GOG.com](https://www.gog.com/game/no_mans_sky) (PC) | <ul><li> [X] </li></ul> | <ul><li> [X] </li></ul> | <ul><li> [X] </li></ul> | save*.hg | Same file format as Steam. Even though everything in NomNom is labeled with Steam, you can still use it for GOG.com without restrictions.
[PlayStation 4](https://store.playstation.com/?resolve=EP2034-CUSA03952_00-NOMANSSKYHG00001) | <ul><li> [X] </li></ul> | <ul><li> [X] </li></ul> | <ul><li> [X] </li></ul> | memory.dat | Tested with [SaveWizard](https://www.savewizard.net/) and [Save Mounter](https://github.com/ChendoChap/Playstation-4-Save-Mounter). Results of other tools may or may not work.
[PlayStation 5](https://store.playstation.com/?resolve=EP2034-CUSA03952_00-NOMANSSKYHG00001) | <ul><li> [ ] </li></ul> | <ul><li> [ ] </li></ul> | <ul><li> [ ] </li></ul> | |
[Steam](https://store.steampowered.com/app/275850/No_Mans_Sky/) (PC) | <ul><li> [X] </li></ul> | <ul><li> [X] </li></ul> | <ul><li> [X] </li></ul> | save*.hg |
[Windows Store](https://www.microsoft.com/p/no-mans-sky/bqvqtl3pch05) (PC) | <ul><li> [X] </li></ul> | <ul><li> [X] </li></ul> | <ul><li> [X] </li></ul> | containers.index | Unlike Steam, reloading of modified saves in a loaded game does not always work, and the timestamp is never updated. If you do not see the changes you made, you can try reloading your game from the mode selection, but if they still do not appear or a new game is started, close the whole game without saving (otherwise you will overwrite your existing save) and restart it. You will then see the updated timestamp and the game will load with your changes.
[Xbox One/Series X\|S](https://www.microsoft.com/p/no-mans-sky/bqvqtl3pch05) | <ul><li> [ ] </li></ul> | <ul><li> [ ] </li></ul> | <ul><li> [ ] </li></ul> | | Not directly supported but it can be achieved with cloud sync via the Windows Store. After modifying a save you may need to re-save it in-game to trigger the upload.

Each platform has a anchor file pattern to check whether it's worth to search
a directory or not. This must be in or one directory below the selected one.
* For PlayStation and Windows Store you get the best result if you start the
game **AFTER** applying your changes. Otherwise you may not see them and need
to restart the game anyway.
* The latest version of NomNom is built with **Origins (3.0)** in
* The latest version of NomNom is built with **Next Generation (3.10)** in
mind but is compatible with **Beyond (2.14)** and up. If you use it with a
game version branch above (e.g. **4.0**), things should work as usual in most
cases but there can always be breaking changes. Watch out for notices about
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16 changes: 9 additions & 7 deletions ROADMAP.md
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Expand Up @@ -13,7 +13,7 @@ of them might disappear unimplemented.

---

# alpha.14 - Feature Polishing
# beta.1 - Feature Polishing

#### General
* [IMP] Windows Store Platform
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* [IMP] hide unimplemented features instead of disabling them
* [IMP] exception always english
* [IMP] switch back to manager-view (or if possible reload current view on-the-fly)
* [IMP] upgrade to .NET 5

#### Manager
* [VIS] Slot selection: Game Mode icon
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* [FIX] ingredient-only restriction to Ingredient Storage container (check current state)
* not restricted in debug
* [FET] change product multiplier
* [IMP] cache last added item
* [VIS] item name in slot move at the same speed and only move in one direction -> https://forums.nexusmods.com/index.php?/topic/8786978-nomnom/page-4#entry85873748
* Item Details
* [IMP] Creation-Group: Rewards (Consumable, Mission, etc.)
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---

# alpha.15 - Customization
# beta.2 - Customization

* [INF] Added hover text to all colour, texture and armour style options to the buttons in the customiser, allowing players to know ahead of time what option they are selecting.

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---

# alpha.16 - More Editor
# beta.3 - More Editor

#### Editor - Knowledge
* [FET] Unlockable Item Tree (+total of CostType to unlock all)
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---

# alpha.17 - Guide
# beta.4 - Guide

#### Guide
* [FET] Exosuit
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---

# alpha.18 - Clipboard, Store preferences and manually added stats
# beta.5 - Clipboard, Store preferences and manually added stats

#### General
* [FET] Undo/Redo
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---

# alpha.19 - Import/Export, Raw JSON
# beta.6 - Import/Export, Raw JSON

#### General
* [FET] Backup/Restore (of Inventory/Starship/Base/etc) incl screenshot of NomNom
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---

# beta
# beta.7 - Finshing

#### General
* [IMP] Code cleanup
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