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Crashing when selecting "Editor" #3
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Could it be possible that you manually deleted the "TeleporterEndpoints" entry? That shouldn't happen if it's in there like the game dictates. |
well idk i didnt edited that much if i did so is there a way to revert it? |
Saving again in-game should fix it. Could you attach the JSON of it here (Save to JSON)? Then I can have a look at it. |
Will do when I'm back at home
…On Sun, 19 Jul 2020, 10:45 pm Christian Engelhardt ***@***.***> wrote:
Saving again in-game should fix it. Could you attach the JSON of it here
(Save to JSON)? Then I can have a look at it.
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so uh were does the json file gets saved? |
In the "json" folder in the output path. You can open it diretly from the manager page by clicking the open-folder icon next to the path. |
they r empty |
I can confirm the issue. Prior to experiencing this I deleted the teleporter and placed a new one on my 1st starting base. Stack trace for exception in my case: Game version: Latest steam version.
Json output just writes a null to the export. |
Alright. Starting with the next version it will be more restrive with this and wont allow such files to load but maybe showing them in the selection marked as invalid in an additional column. |
I try to create an other save. After playing a litle bit more & doing some quests my save file appears to be fixed, It's openable again without issues |
Got it now on one of my own saves. Seems to be indeed a problem when it tries to load the existing but empty list of "TeleportEndpoints" which should only be a problem with a freshly started save when you haven't yet created a base or visited a space station. |
Or not. It was an other error caused by not executed/commented code to trace an other issue... Save is still need |
Thanks @Allesanddro! The stack trace was actually a false trace. That ViewModel is just the first one that is loaded and therefore shown... Currently working on the restrictions mentioned above and one a good way but will probably still need some days to finish (the next version). |
report.txt
That should be everything you need ^^
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