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Modding
NomNom allows you to modify its behavior and database by using your own extension.
put one or more .json
files in the modding
dir you find in the install dir after the first start. or create it manually.
a template for the structure and be found here:
you can modify any data in the file to adjust things to your mods.
arrays will be replaced.
path to icon will relativ from the modding dir if not rooted (C:\\...
)
...
"Icon": "TEXTURES\\UI\\FRONTEND\\ICONS\\PRODUCTS\\PRODUCT.ATLASPASS1.DDS",
...
"Icon": "PRODUCT.ATLASPASS2.DDS",
...
"Icon": "C:\\Users\\<USER>\\PRODUCT.ATLASPASS3.DDS"
...
for example if you use these two
- https://www.nexusmods.com/nomanssky/mods/1277 Reworked icon background colors
- https://www.nexusmods.com/nomanssky/mods/1233 Different Icons for each Atlas Pass your files could look like this:
original --> modded [screen] --> [screen]
it's no limited to the inventory but the easiest to show: by default you have to live with the various limitations by the game. you can then enable a modding mode to remove some of them. with modding mode enabled you can also place JSON files in a dedicated modding folder and those files will be merged into the default database, allowing you to overwrite everything you like. for example:
- increase max health (container)
- increase max proc tech count (if you dont want to disable it at all)
- increase max storage per slot
- change properties of any item
- this is where your mods come in
- it's up to you but you could add such a JSON file to your mods and if a user puts it in the modding folder, it will then look in NomNom as in the modded game
- overwriting the icons in the Multi Pass mod, and the colors in the Colorless Inventory mod
- just mix to test it but then it could look like the 2nd screenshot
modding allows you to higher the for parallel installed proc tech before it is overloaded if set in modding json it uses that value otherwise removes the indication completely
- [vanilla] legacy colors not available for living ships (solar too?)
- [vanilla] royal and living only s-class
- [Modding] Change order of visible figurine and ship trail
Join NomNom on Discord and let us know! Oh, and of course you also can ask there about what you were looking for ;)
The wiki is based on NomNom version 4.30.0.33-beta.3.
- Overview
- Assistant for No Man's Sky (wip)
- General
- Exosuit
- Starship
- Squadron Pilots
- Multi-Tool
- Exocraft
- Base Building
- Freighter
- Manage Fleet
- Discovery
- Quicksilver Synthesis Companion
- Catalogue
- Milestone
- Animal Companion
- Planetary Settlement
- Inventory (wip)
- Collection
- JSON Editor
- Modding (wip)