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samples: display: lvgl use posix input, remove defaults
Add support of SDL mouse events as input for the LVGL platforms: native_posix(_64) Signed-off-by: Pavlo Hamov <pasha.gamov@gmail.com>
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,6 @@ | ||
CONFIG_SDL_DISPLAY=y | ||
CONFIG_SDL_DISPLAY_DEV_NAME="DISPLAY" | ||
CONFIG_SDL_DISPLAY_X_RES=320 | ||
CONFIG_SDL_DISPLAY_Y_RES=240 | ||
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||
CONFIG_KSCAN=y | ||
CONFIG_LVGL_POINTER_KSCAN=y |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,6 @@ | ||
CONFIG_SDL_DISPLAY=y | ||
CONFIG_SDL_DISPLAY_DEV_NAME="DISPLAY" | ||
CONFIG_SDL_DISPLAY_X_RES=320 | ||
CONFIG_SDL_DISPLAY_Y_RES=240 | ||
|
||
CONFIG_KSCAN=y | ||
CONFIG_LVGL_POINTER_KSCAN=y |