Sockette is a tiny (319 bytes) wrapper around WebSocket
that will automatically reconnect if the connection is lost!
Upon creation, the WebSocket
is returned directly, exposing the native close
and send
methods.
In addition to attaching additional API methods, Sockette allows you to reuse instances, avoiding the need to redeclare all event listeners.
$ npm install --save sockette
Unlike WebSocket
, you should declare all event listeners on initializie
const Sockette = require('sockette');
const ws = new Sockette('ws://localhost:3000', {
timeout: 5e3,
maxAttempts: 10,
onopen: e => console.log('Connected!', e),
onmessage: e => console.log('Received:', e),
onreconnect: e => console.log('Reconnecting...', e),
onclose: e => console.log('Closed!', e),
onerror: e => console.log('Error:', e)
});
ws.send('Hello, world!');
ws.close(); // graceful shutdown
// Reconnect 10s later
setTimeout(ws.reconnect, 10e3);
Note: You don't have to use
new
to instantiate!
const socket = require('sockette');
let ws = socket('ws://localhost:3000');
Returns: WebSocket
Returns the underlying WebSocket
directly.
Type: String
The URL you want to connect to — Should be prefixed with ws://
or wss://
. This is passed directly to WebSocket
.
Type: String|Array
Either a single protocol string or an array of strings used to indicate sub-protocols. See the WebSocket
docs for more info.
Type: Number
Default: 1000
The amount of time (in ms
) to wait in between reconnection attempts. Defaults to 1 second.
Type: Number
Default: Infinity
The maximum number of attempts to reconnect.
Important: Pass
-1
if you want to disable this feature. Although, this is main reason to use Sockette! 😂
Type: Function
The EventListener
to run in response to 'open'
events. It receives the Event
object as its only parameter.
This is called when the connection has been established and is ready to send and receive data.
Type: Function
The EventListener
to run in response to 'message'
events. It receives the Event
object as its only parameter.
This is called when a message has been received from the server. You'll probably want
event.data
~!
Type: Function
The callback to run when attempting to reconnect to the server.
If Sockette is automatically reconnecting in response to an error
or unexpected close
event, then your onreconnect
callback will receive the forwarded Event
object.
Type: Function
The EventListener
to run in response to 'close'
events. It receives the Event
object as its only parameter.
This is called when the connection has been closed for any reason.
Important: If the
event.code
is not1000
or1005
an automatic reconnect attempt will be queued.
Type: Function
The EventListener
to run in response to 'error'
events. It receives the Event
object as its only parameter.
This is called anytime an error occurs.
Important: If the
event.code
isECONNREFUSED
, an automatic reconnect attempt will be queued.
Identical to WebSocket#send()
, capable of sending multiple data types.
Identical to WebSocket#close()
.
If options.maxAttempts
has not been exceeded, enqueues a reconnection attempt.
Initializes a new WebSocket
— used on itialization and by reconnect()
.
MIT © Luke Edwards