Coyote Cargo Freighter by [Coyote Space Industries (CSI)][CSIL] is a massive parts pack for Kerbal Space Program.
By zer0Kerbal
, originally by dboi88
adopted with express permission and brought to you by KerbSimpleCo
Introduction by dboi88
The Cargo Freighter was born out of a desire to move LARGE amounts of cargo around in sandbox and late game career saves. With a max part count of only 20 parts the days of building CPU breaking 300 parts ships are gone. While the Cargo Freighter performs its main role amicably it can also be set up to provide a variety of different configurations, including Arkships, passenger iners, debris removal and recycling, mobile construction centres and many more.
- Asymmetrical Design.
- Rear Truss & Main Hull Have Automatic Weight Balancing Feature.
- 5m Kontainer Docking Ports Integrated Into Rear Truss.
- Deliver Kontainers at your destination and bring back empties.
- Range Of Interchangeable Modules In Two Sizes.
- Internal EVA Prep Space With Small Kontainer/Storage Rack.
- None Career Game Breaking (parts are at the end of the tech tree and extremely expensive)
- Fuelled By The Insanely Expensive Karbundrum, You Will Need Mining Operations In Place
- Has To Be Built In Situ (If you manage to reach orbit with this please let me know :D)
- Custom CSI Freighter catagory for all freighter parts.
- Hanger Bay & Cargo Bays Support @allista's hanger mod allowing you to store crafts and re-spawn later.
- Assembly Guide for basic assembly instructions
- ChangeLog for more details of changes
- Discussions or KSP Forums for discussions and news
- GitHub Pages
- Known Issues for more details of feature requests and known issues
- Marketing Slicks
- Parts Catalog for part pictures
- SketchFab
YouTube review by Kottabos Gaming
- Several questions in the GitHub discussion forums need answers
- These beautiful parts are screaming out for custom IVA's with MAS/RPM support
- These parts are crying for Free IVA support!
- Customized tags (in en-us.cfg)
- Compatibility patch: Snacks!
- Compatibility patch:TAC Life Support
- Compatibility patches
- Contracts for these glorious parts
- Variant Textures
- Converting from FireSpitter to Stock and/or KSPWheel
- Model updates (add/improve lights, iva, hatches and so forth)
- Marketing Images and Videos such as hero shots, animated gifs, short highlights
- Translations: See the README in the Localization folder for instructions for adding or improving translations. There is also the quickstart guide. GitHub push is the best way to contribute. Additions and corrections welcome!
- Have a request? Glad to have them, kindly submit through GitHub.
Installation Directions 1
Use CurseForge/OverWolf Website/App
I take no part, nor am I interested in maintaining the CKAN metadata for my mods. CKAN is a great mod for those that can't use zip tools. If you are having issues please let the CKAN people know and refer to the CKAN thread. My support of CKAN extends with checking the checkbox in SpaceDock. Beware, CKAN can really mess up; though it tries very, very, very hard not to.
- Adjustable Mod Panel (KAMP)
- Biomatic (BIO)
- Docking Port Descriptions (DPD)
- Field Training Facility (FTF)
- Field Training Lab (FTL)
- GPO (Goo Pumps & Oils') Speed Pump (GPO)
- Kaboom! (BOOM)
- Keridian Dynamics (KDVA)
- MoarKerbals (MOAR)
- Not So SimpleConstruction! (NSSC)
- OhScrap! (OHS)
- On Demand Fuel Cells (ODFC)
- OScience Laboratories (OSL)
- Papa Kerballini's Pizza (PIZZA)
- Precise Maneuver (PM)
- ScrapYard (SYD)
- SimpleConstruction! (SCON)
- SimpleLogistics! (SLOG)
- SimpleNotes! (NOTE)
- Solar Science (SOL)
- Transparent Pods (PODS)
- Either 3
- Community Category Kit (CCK)
- Community Resource Pack
- Firespitter (resource swapping and texture switching)
- Kerbal Attachment System (KIA)
- Kerbal Inventory System (KIS)
- TweakScale
- USI Core
- USI Kolonization Systems (MKS/OKS)
parts, config, agency, comms, crewed, flags, graphics, parts, resources
red box below is a link to forum post on how to get support
Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date
- dboi88 for creating this glorious parts addon!
- see Attribution for more comprehensive list
Current (1) - zer0Kerbal
Forum: Thread - Source: GitHub
License:All bundled mods are distributed under their own licenses
All assets, including but not limited to: animations, models, sounds and textures are distributed under their own licenses All assets, including but not limited to: animations, configs, models, sounds and textures included within the Coyote Space Industries folders are
see Notices for more legal mumbo jumbo
Original (0) - Author: dboi88
Forum: Thread - Download: CurseForge - Source: GitHub
License:
How to support this and other great mods by zer0Kerbal
Completely voluntary, absolutely amazing, and really does help me out a lot!
quote from cybutek creator of Kerbal Engineer
and it is true.
please say thank you to dboi88
dboi88 (
I) spent around 500 hours creating this Mod. If you like what you see, and want to help out (or just buy dboi88 (me) a coffee!), please consider donating to the cause, either via PayPal or Patreon
Track progress: issues here and projects here along with The Short List
- GitHub, reaching first manual installers and users of KSP-AVC. Right now.
- CurseForge. Right now.
- SpaceDock (and CKAN users). Soon™ (the button was pressed)