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readme.txt
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readme.txt
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------------------------------------------------------------------
-- Engine_3D --
-- A 3D engine for DOS-talgics (see GLOBE_3D for new stuff !) --
------------------------------------------------------------------
Engine_3D is a real-time 3D engine project grabbed from my old data.
See feature list below for details.
The full texture rendering is in software: no OpenGL or the like!
And: Engine_3D is completely programmed in Ada.
Some parts of the 3D engine, like the animated bump mapping, are
still waiting to be ported to my newer 3D project, GLOBE_3D !...
DOS and Linux versions available.
Read E3D_Info.txt for more.
Features:
* 6D vision - full camera movement (similar to Quake 1)
* Dynamically lit texture rendering
* Animated textures
* Animated bump mapping with wave and heat simulation
* Transparency
* Portal rendering
* Collision detection