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Engine_3D: a real-time, pure software, 3D engine for DOS-talgics. Abandoned project, but perhaps there are some interesting bits in the code... See GLOBE_3D for newer stuff !

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------------------------------------------------------------------
--                          Engine_3D                           --
--  A 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)  --
------------------------------------------------------------------

Engine_3D is a real-time 3D engine project grabbed from my old data.
See feature list below for details.
The full texture rendering is in software: no OpenGL or the like!
And: Engine_3D is completely programmed in Ada.

Some parts of the 3D engine, like the animated bump mapping, are
still waiting to be ported to my newer 3D project, GLOBE_3D !...

DOS and Linux versions available.

Read E3D_Info.txt for more.

Features:
  * 6D vision - full camera movement (similar to Quake 1)
  * Dynamically lit texture rendering
  * Animated textures
  * Animated bump mapping with wave and heat simulation
  * Transparency
  * Portal rendering
  * Collision detection

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Engine_3D: a real-time, pure software, 3D engine for DOS-talgics. Abandoned project, but perhaps there are some interesting bits in the code... See GLOBE_3D for newer stuff !

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