- CS2X future work will continue here: https://github.com/reignstudios/CS2X
- IL2X experimental work is located here: https://github.com/reignstudios/IL2X
This project is for doing preliminary experiments to compile a C# 3.0 subset using Roslyn to portable C. This will come with a micro deterministic GC/defragger that targets embedded devices with 1kb or higher and also a similar GC used on legacy hardware targets such as classic mac for example [or anything else] (think macOS9, SNES, DOS, Arduino, RISC-V, MIPS, SPARK, PPC, Homebrew etc). The point is to run C# in an optimized fashion across unsupported .NET targets with minimal effort. Testing on old/different compilers and toolchains will prove that point.
Much of the work done here "at minimum" will be used in the ReignSDK for a C# to Shader-Lang transpiler.
- CS2SL [C# to ShaderLang]
- CS2C [C# to C]
- CS2CPP [C# to C++]
- CS2N [C# to Nim]
- CS2D [C# to D]
- CS2GO [C# to Go]
- CS2JV [C# to Java]
- CS2JS [C# to javaScript]
- CS2PY [C# to Python]
- CS2AS [C# to ActionScript]