Skip to content

Releases: zhenyatos/GYBoML

Quality of life

27 May 21:15
14c28e9
Compare
Choose a tag to compare
  • Pretty menu with blur background
  • Zoom
  • Sound off

Forever alone

11 May 00:28
ad4bca6
Compare
Choose a tag to compare
  • Server is frozen
  • Single player game
  • Cute arts for armory cells and store
  • Perfect pass turn animation
  • Map zoom
  • Armory is now paid

Victory!

20 Apr 00:05
1b2f676
Compare
Choose a tag to compare

Version 0.5.0:

  • Lobby
  • TCP client connection
  • Cute UI
  • HP Bar
  • Minor bug fixes

Shoot!

12 Apr 23:59
06ea598
Compare
Choose a tag to compare

Version 0.4.0:

  • True graphical scene with two cannons and castles render
  • Shoot now available
  • Collision detection available
  • Turn pass in the one phone available

Server release

30 Mar 01:22
47c595c
Compare
Choose a tag to compare
Server release Pre-release
Pre-release

Version 0.3.0

  • Core refactoring
  • Build server and core via maven
  • Test net client application for UDP connection check
  • Artwork: textures for castle and tower

In non-merged branches:

  • (56 branch) Physical versions of:
  • castle,
  • tower,
  • basic shot
  • (36 branch) Server build via gradle
  • (64 branch) Graphic scene: graphical classes of objects, introduce Drawable interface

Background release

16 Mar 00:14
fa30bd8
Compare
Choose a tag to compare

Version 0.2.0

  • Background

  • Turn pass button

  • UDP server connection done

  • Class hierarchy implemented

  • Message system implemented

First version

01 Mar 21:40
d7a0118
Compare
Choose a tag to compare

Version 0.1.0

This is the first release of GYBoML

  • Cute 'Hello world' message in the centre of your smartphone screen