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Merge pull request #10276 from tiehuis/musl-trig-reimpl
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sin/cos/tan musl reimplementation
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andrewrk authored Dec 5, 2021
2 parents 9e03cf9 + b02384e commit a7828c2
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198 changes: 198 additions & 0 deletions lib/std/math/__rem_pio2.zig
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// Ported from musl, which is licensed under the MIT license:
// https://git.musl-libc.org/cgit/musl/tree/COPYRIGHT
//
// https://git.musl-libc.org/cgit/musl/tree/src/math/__rem_pio2.c

const std = @import("../std.zig");
const __rem_pio2_large = @import("__rem_pio2_large.zig").__rem_pio2_large;
const math = std.math;

const toint = 1.5 / math.epsilon(f64);
// pi/4
const pio4 = 0x1.921fb54442d18p-1;
// invpio2: 53 bits of 2/pi
const invpio2 = 6.36619772367581382433e-01; // 0x3FE45F30, 0x6DC9C883
// pio2_1: first 33 bit of pi/2
const pio2_1 = 1.57079632673412561417e+00; // 0x3FF921FB, 0x54400000
// pio2_1t: pi/2 - pio2_1
const pio2_1t = 6.07710050650619224932e-11; // 0x3DD0B461, 0x1A626331
// pio2_2: second 33 bit of pi/2
const pio2_2 = 6.07710050630396597660e-11; // 0x3DD0B461, 0x1A600000
// pio2_2t: pi/2 - (pio2_1+pio2_2)
const pio2_2t = 2.02226624879595063154e-21; // 0x3BA3198A, 0x2E037073
// pio2_3: third 33 bit of pi/2
const pio2_3 = 2.02226624871116645580e-21; // 0x3BA3198A, 0x2E000000
// pio2_3t: pi/2 - (pio2_1+pio2_2+pio2_3)
const pio2_3t = 8.47842766036889956997e-32; // 0x397B839A, 0x252049C1

fn U(x: anytype) usize {
return @intCast(usize, x);
}

fn medium(ix: u32, x: f64, y: *[2]f64) i32 {
var w: f64 = undefined;
var t: f64 = undefined;
var r: f64 = undefined;
var @"fn": f64 = undefined;
var n: i32 = undefined;
var ex: i32 = undefined;
var ey: i32 = undefined;
var ui: u64 = undefined;

// rint(x/(pi/2))
@"fn" = x * invpio2 + toint - toint;
n = @floatToInt(i32, @"fn");
r = x - @"fn" * pio2_1;
w = @"fn" * pio2_1t; // 1st round, good to 85 bits
// Matters with directed rounding.
if (r - w < -pio4) {
n -= 1;
@"fn" -= 1;
r = x - @"fn" * pio2_1;
w = @"fn" * pio2_1t;
} else if (r - w > pio4) {
n += 1;
@"fn" += 1;
r = x - @"fn" * pio2_1;
w = @"fn" * pio2_1t;
}
y[0] = r - w;
ui = @bitCast(u64, y[0]);
ey = @intCast(i32, (ui >> 52) & 0x7ff);
ex = @intCast(i32, ix >> 20);
if (ex - ey > 16) { // 2nd round, good to 118 bits
t = r;
w = @"fn" * pio2_2;
r = t - w;
w = @"fn" * pio2_2t - ((t - r) - w);
y[0] = r - w;
ui = @bitCast(u64, y[0]);
ey = @intCast(i32, (ui >> 52) & 0x7ff);
if (ex - ey > 49) { // 3rd round, good to 151 bits, covers all cases
t = r;
w = @"fn" * pio2_3;
r = t - w;
w = @"fn" * pio2_3t - ((t - r) - w);
y[0] = r - w;
}
}
y[1] = (r - y[0]) - w;
return n;
}

// Returns the remainder of x rem pi/2 in y[0]+y[1]
//
// use __rem_pio2_large() for large x
//
// caller must handle the case when reduction is not needed: |x| ~<= pi/4 */
pub fn __rem_pio2(x: f64, y: *[2]f64) i32 {
var z: f64 = undefined;
var tx: [3]f64 = undefined;
var ty: [2]f64 = undefined;
var n: i32 = undefined;
var ix: u32 = undefined;
var sign: bool = undefined;
var i: i32 = undefined;
var ui: u64 = undefined;

ui = @bitCast(u64, x);
sign = ui >> 63 != 0;
ix = @truncate(u32, (ui >> 32) & 0x7fffffff);
if (ix <= 0x400f6a7a) { // |x| ~<= 5pi/4
if ((ix & 0xfffff) == 0x921fb) { // |x| ~= pi/2 or 2pi/2
return medium(ix, x, y);
}
if (ix <= 0x4002d97c) { // |x| ~<= 3pi/4
if (!sign) {
z = x - pio2_1; // one round good to 85 bits
y[0] = z - pio2_1t;
y[1] = (z - y[0]) - pio2_1t;
return 1;
} else {
z = x + pio2_1;
y[0] = z + pio2_1t;
y[1] = (z - y[0]) + pio2_1t;
return -1;
}
} else {
if (!sign) {
z = x - 2 * pio2_1;
y[0] = z - 2 * pio2_1t;
y[1] = (z - y[0]) - 2 * pio2_1t;
return 2;
} else {
z = x + 2 * pio2_1;
y[0] = z + 2 * pio2_1t;
y[1] = (z - y[0]) + 2 * pio2_1t;
return -2;
}
}
}
if (ix <= 0x401c463b) { // |x| ~<= 9pi/4
if (ix <= 0x4015fdbc) { // |x| ~<= 7pi/4
if (ix == 0x4012d97c) { // |x| ~= 3pi/2
return medium(ix, x, y);
}
if (!sign) {
z = x - 3 * pio2_1;
y[0] = z - 3 * pio2_1t;
y[1] = (z - y[0]) - 3 * pio2_1t;
return 3;
} else {
z = x + 3 * pio2_1;
y[0] = z + 3 * pio2_1t;
y[1] = (z - y[0]) + 3 * pio2_1t;
return -3;
}
} else {
if (ix == 0x401921fb) { // |x| ~= 4pi/2 */
return medium(ix, x, y);
}
if (!sign) {
z = x - 4 * pio2_1;
y[0] = z - 4 * pio2_1t;
y[1] = (z - y[0]) - 4 * pio2_1t;
return 4;
} else {
z = x + 4 * pio2_1;
y[0] = z + 4 * pio2_1t;
y[1] = (z - y[0]) + 4 * pio2_1t;
return -4;
}
}
}
if (ix < 0x413921fb) { // |x| ~< 2^20*(pi/2), medium size
return medium(ix, x, y);
}
// all other (large) arguments
if (ix >= 0x7ff00000) { // x is inf or NaN
y[0] = x - x;
y[1] = y[0];
return 0;
}
// set z = scalbn(|x|,-ilogb(x)+23)
ui = @bitCast(u64, x);
ui &= std.math.maxInt(u64) >> 12;
ui |= @as(u64, 0x3ff + 23) << 52;
z = @bitCast(f64, ui);

i = 0;
while (i < 2) : (i += 1) {
tx[U(i)] = @intToFloat(f64, @floatToInt(i32, z));
z = (z - tx[U(i)]) * 0x1p24;
}
tx[U(i)] = z;
// skip zero terms, first term is non-zero
while (tx[U(i)] == 0.0) {
i -= 1;
}
n = __rem_pio2_large(tx[0..], ty[0..], @intCast(i32, (ix >> 20)) - (0x3ff + 23), i + 1, 1);
if (sign) {
y[0] = -ty[0];
y[1] = -ty[1];
return -n;
}
y[0] = ty[0];
y[1] = ty[1];
return n;
}
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