-
Notifications
You must be signed in to change notification settings - Fork 107
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Real life airport layouts #3
Comments
Curious about your thoughts on this. I started playing around with SFO: I added the ILS/LOC approach 28L and 28R. There are no designated radio-assisted approaches for the other runways, so we'll need to make up fixes if we want a more symmetrical layout. You've spent more time thinking about the game than I have--better to leave it as is (and see operation like SFO really does), or to add some fixes on the other sides of the airport to make things easier? I'll probably work out the math for a few other local fix positions before I PR, but there won't be anywhere near as many, obviously. |
Currently working on JFK Intl airport. https://github.com/psycho202/atc/blob/kjfk/assets/airports/kjfk.json |
is there an online repository of waypoints? I checked http://www.faa.gov/ and http://www.eurocontrol.int/ but I guess a search from the homepage won't hand them to me |
Dear Stijn: For the US airports, both me (who made KJFK) and arithmetric (who made KMSP) used the airport diagrams found on Flightaware.com. Using KMSP as example: http://nl.flightaware.com/resources/airport/KMSP/IAP/ILS+RWY+30L%28CAT+II%29 There you can find all the waypoints in the Approach and Depart procedures. |
These are also available from airnav: In particular, you'll want to look for ILS/LOC approaches and VOR approaches, and scan over departure procedures, though you'll generally find that departure fixes are far enough away from the airport that they aren't really includable here without some fudging. |
ooh look what I found! would this make an interesting layout? |
If you want some info about spanish airports you can have a look at this page: There're lots of info but finding the one about waypoints can be a little bit trickier. |
@stijnsanders: Zaventem would indeed be interesting to see :) |
I'd like a go at it myself, but is there a guide or something? What does |
With a bit of fiddling around with the numbers, and trying to convert lat-long to projected offsets, this is what I get so far: https://gist.github.com/stijnsanders/f9abfe9ee909d9d0babd Oddly enough the waypoints are way off onto Belgian territory, 'ANT' looks like Antwerp, the big city to the north, and 'KOK' is presumably Koksijde on the coastline! |
I've taken the time to do a proper pull request: |
Good work! I've been thinking of creating a little online map-making tool for this. |
Sweet. A little python tool would be awesome! On Sat, Dec 20, 2014 at 1:46 PM, Phillip Crumm notifications@github.com
David Albertson |
@Diastro : Wow, you´re quick. I just thought that something went wrong when I didn´t see my pull request any longer just two minutes after having added it. Thanks for accepting. |
I've added a PR for adding Amsterdam Schiphol. The scale and coordinates should be pretty accurate. |
Yes, it is quite simple:
Some details might be missing in my explanation, but you should be able to start with this. edit: see https://github.com/ufkes/atc/commit/644afa6fcb7ab30ebe5b8c0ac810071d722f7b77 |
The file is assets/scripts/airports.js - just search for "airport_load(" On Tue, Apr 21, 2015 at 7:54 AM, larsen0815 notifications@github.com
|
I've updated EHAM with better coordinates, new arrivals/departures (including KLM, woot!). Please review. #96 |
Just as a status update on this issue: I have updated KSFO, KJFK and KMSP with precise lat/long for all runways and fixes including key points for STAR routes. See #143, #148, and #168. Here are the most useful resources I used in case others would like to add new airports:
Are there suggestions for new airports? |
Indeed, the climbout at SXM better include a right turn. :) Not sure we are at that point for simulation purposes yet! |
Is EDDM going to be merged in the main project? |
@harp71 Have you sent a pull request with EDDM? |
I did now (again), i thought i did then!? 2015-10-23 13:53 GMT+02:00 Glenn Langford notifications@github.com:
|
Merged, thanks @harp71. |
I want to mess around making missions using airport json files on my fork. I copied |
@sixeyeco There is a mising comma after the MOLEN SID. That's probably why it doesn't work. |
Did you change the data inside rhe Jason as well? It needs to be the new
|
@sixeyeco |
@psycho202 Thank you for the quick reply. I forgot to mention that I edited the ksfo.json to I also copied the geo json and added one for msfo. And I'm emptying the cache to ensure I'm loading new stuff. |
If the filename AND ICAO have the same name I'm clueless at the moment
|
What is a mission?
|
@harp71 Yeah, I'm really scratching my head. Thanks though. I'm looking at using the airport files to create scenarios. By hard coding some variables to "heinous" I get a real workout. I know I could simply use time warp but I'd rather experience nightmare workloads in "real time". The advantage of using an airport file for this is that it would be immediately available as a preset, rather than having to wait until we see options for difficulty. It's down and dirty, I know, but I'm anxious for some variation. For now, all I've really done it so vastly increase the departures, making the early part of the game much more challenging. I think there's more arrivals but it's hard to tell. I play this version of KFSO on my fork, I just wanted to revert that file back to stock and create a separate file for the "mission". Maybe give it a go? |
Sorry I missed your comment @Fechulo , that was it. Thanks!!!! |
Hi all! I already prepared one of the Polish airports, Warsaw Chopin Airport (EPWA). Because that's my first airport I decided to announce that before sending pull request. I'd like invite you to perform some functional tests, because I'm not expertise in development.
Currently primary issue that I have with that airport is fact that by default game is setting arrivals to use the best runway according to wind condition which is constants. EPWA is using system of preferred runways for arrivals and departures and I don't know how to achieve that. |
@kamikazestar The airport looks really good so far! For further discussion regarding EPWA I would advise opening a new issue. At the moment, there's no way of telling the game what the preferential runway system is. The best way to do this is by changing the winds, so that the game chooses the correct one. For example, if runway 33 was used for arrivals, I would suggest setting the winds to 330° or something similar. |
The ATC repository is being migrated to it's new home at https://github.com/openscope/openscope, Please note that the vast majority of these issues have been copied to the new repository, or else are covered by other issues created there. See the below screenshot for what it looks like when your issue is known in the new repo: Thank you! Closing this issue. |
There's only a demo airport layout included; it would be nice to include multiple real-life airports. The format is a bit arcane, though.
The text was updated successfully, but these errors were encountered: