Skip to content

zoltan-ongithub/linaro-cdm

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

36 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Linaro CDM

Linaro CDM is a fork of the Open Content Decryption Module (OCDM). The reason for creating this fork is to taget the outstanding issues with Open CDM described here:

https://groups.google.com/forum/#!topic/opencdm/ovamIrJn3z0

Open Content Decryption Module

The Open Content Decryption Module (OCDM) is a Content Decryption Module (CDM) according to W3C EME [1] specification to be used with HTML5 based browser environments and ecosystems [5]. The implementation enables DRM interoperability. OCDM is built with a modular concept in mind to be easily extendible and flexible. The open source code already provides support for the CDMi specification [4], which essentially requires the CDM to use the operating system's native RPC mechanisms to forward EME calls to the CDMi. Furthermore, the media sample transmission between a browser decoupled media engine and the CDMi can be secured via a DRM-specific authenticated interface. The CDMi itself contains most CDM logic and is a c++ wrapper for the embedded platform DRM.

Fraunhofer FOKUS has developed the Open Content Decryption Module (OCDM) according to W3C EME specification to be used with HTML5 based browser environments. The implementation enables DRM interoperability. We would be happy to see a broad adoption of our implementation and encourage contributions. A first e2e implementation has been done testing with a Microsoft PlayReady CDMi implementation.

Introduction / Purpose / Why this?

  • Interoperable HTML5 based protected video delivery
  • DRM interoperability
    • CENC, DASH
  • Plugin based integration (Pepper Plugin API)
  • CDMi allows open source browsers to support DRM without licensing it
  • e2e tested with Microsoft PlayReady DRM system

How to build

...as Pepper Plugin for Chromium

  • clone this repository, e.g. into $HOME/linaro-cdm and copy the project tp tje chromium dir
    # cp -a $HOME/linaro-cdm $CHROMIUM_ROOT/src/media/cdm/ppapi/external_open_cdm

  • Patch Chromium with the new key system
    # cd $CHROMIUM_ROOT/src
    # patch -p1 < media/cdm/ppapi/external_open_cdm/patch/add_ocdm_keyssystems.patch

    reconfigure the chromium build
    # cd $CHROMIUM_ROOT/src
    # GYP_DEFINES="ffmpeg_branding=Chrome proprietary_codecs=1 enable_pepper_cdms=1 component=shared_library"
    # build/gyp_chromium

  • build the following target (check Build notes for Chromium section before building)
    # ninja -C out/Debug chrome opencdmadapter

How to run

  • Build and run the Linaro CDMi project.
  • Run Chromium with OCDM enabled:
    # out/Debug/chrome --no-sandbox--register-pepper-plugins="out/Debug/libopencdmadapter.so;application/x-ppapi-clearkey-cdm"

Scope

OCDM is developed according to W3C EME. This leads to a architecture as shown in the figure below, which consists of a Web application, a browser and a DRM platform layer. The browser as mediator between Web application and DRM platform exposes the EME and contains a CDM. The Web application is connected to the browser via EME. EME is mapped by the browser to a CDM and the CDM communicates to the DRM platform.

As EME is modelling only the license retrieval and management, there is a second component that needs to talk to the DRM platform. In many cases, mainly in embedded environments, the media engine is separate from the browser and used by the browser as external renderer. In this case the media engine probably needs to authenticate itself at the DRM platform for handling and decoding of protected media data.

Scope of OCDM

On the one hand, the OCDM's scope includes the generic CDM and its communication interfaces to the DRM platform. On the other hand, there are separate media engine communication interfaces to the DRM platform. OCDM contains sample implementations for the RPC communication mechanism, but is designed highly modular to be easily extended with other communication mechanisms.

For detailed internals of the OCDM architecture please refer to the architecture notes.

References

Supported Browsers and Platforms

Currently OCDM development is compatible with following Web browers:

  • Chromium / CEF
  • Linux
  • Opera SDK
  • Linux

Folder Structure

Navigate the folders and see the readme files for further information.

Known Issues / Comments

This is a preliminary version of OCDM. Please file any issues or comments.

  • Chromium sandbox: Currently Chromium needs to be started with the --no-sandbox flag because of the current RPC mechanism.
  • Multiple session support is current work in progress.
  • Code needs more review from the community (e.g. memory allocation, appropriate data types).

License

Copyright 2014 Fraunhofer FOKUS
Copyright 2014 Fraunhofer Linaro

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

About

Open Content Decryption Module (OCDM)

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C++ 84.4%
  • C 13.6%
  • Logos 1.7%
  • HTML 0.3%