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adding missing headers to umbrela file fix
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Zoltan Bognar committed May 25, 2016
1 parent 230578f commit 581dbd6
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Showing 2 changed files with 10 additions and 10 deletions.
2 changes: 1 addition & 1 deletion JAMSVGImage/Info.plist
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.7.0</string>
<string>1.7.1</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
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18 changes: 9 additions & 9 deletions JAMSVGImage/JAMSVGImageFramework.h
Original file line number Diff line number Diff line change
Expand Up @@ -17,12 +17,12 @@ FOUNDATION_EXPORT const unsigned char JAMSVGImageVersionString[];
// In this header, you should import all the public headers of your framework using statements like #import <JAMSVGImage/PublicHeader.h>


#import <JAMSVGImage/JAMSVGImage.h>
#import <JAMSVGImage/UIImage+SVG.h>
#import <JAMSVGImage/JAMSVGButton.h>
#import <JAMSVGImage/JAMSVGImageView.h>
#import <JAMSVGImage/JAMStyledBezierPath.h>
#import <JAMSVGImage/JAMStyledBezierPathFactory.h>
#import <JAMSVGImage/JAMSVGGradientParts.h>
#import <JAMSVGImage/JAMSVGParser.h>
#import <JAMSVGImage/JAMSVGUtilities.h>
#import <JAMSVGImageFramework/JAMSVGImage.h>
#import <JAMSVGImageFramework/UIImage+SVG.h>
#import <JAMSVGImageFramework/JAMSVGButton.h>
#import <JAMSVGImageFramework/JAMSVGImageView.h>
#import <JAMSVGImageFramework/JAMStyledBezierPath.h>
#import <JAMSVGImageFramework/JAMStyledBezierPathFactory.h>
#import <JAMSVGImageFramework/JAMSVGGradientParts.h>
#import <JAMSVGImageFramework/JAMSVGParser.h>
#import <JAMSVGImageFramework/JAMSVGUtilities.h>

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