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1.1 #28
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Merged
1.1 #28
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Contributor
lunarsoap5
commented
Jan 3, 2024
- Applied a patch where save warping in Argorok or Fyrus' Boss room places you outside the room.
- Added modified item functions to support the new "Item Scarcity" setting.
- Added support for the "Damage Multiplier" setting.
- Ammunition and refills now appear as blue rupees if the player is not able to use them. (Example: If the player does not have the Bow, then instead of getting an arrow refill from a check, they would instead get a Blue Rupee).
- Added a patch so that Ooccoo cannot be used in the Sacred Grove Temple of Time or the Temple of Time Entrance to prevent a softlock.
- Added the functionality so that the Lantern Oil meter color matches the Lantern light color.
- Added a new setting called "Bonks Do Damage" where Link/Wolf takes damage if they "bonk" (roll/headbutt) against a wall. The base damage is 1/4 Heart for Link and 1/2 Heart for Wolf Link and does stack with the Damage Multiplier setting.
- Fixed an issue where unsupported seed could incorrectly be labeled as supported.
- Fixed an issue where Golden Wolf checks would not show the proper progression item when on the ground.
Fix savewarp
Fix For plentiful
- Update libtp dependency.
- If the player does not have the item that can use the ammo being obtained, it changes to a blue rupee so that the check doesn't completely go to waste
Ice Trap damage multiplier and Ammo changes
…o zsrtp-development
Occoo softlock fix
Fix skybook and minor typos
- Also re-ran clang on main.cpp to appropriately format the file. - Update libtp
Added functionality for lantern meter to match light color.
Add bonks do damage support and fix Golden Wolves not showing the proper progressive item
Add code optimizations per Zeph's request.
Zephiles
approved these changes
Jan 6, 2024
Luzagar
pushed a commit
to Luzagar/Randomizer
that referenced
this pull request
Jun 8, 2024
Fix being able to lose Poe items
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