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1.8.8

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@DavidLiebemann DavidLiebemann released this 28 Jun 13:40
· 7 commits to main since this release

Improvements / Bugfixes

  • Now allows disconnecting events to be fired, when manually calling destroy local room handle
  • OdinRoom now recognizes reconnects after loosing connection temporarily and automatically sets up Capture Stream again.
  • Fixed broken blueprint nodes issue, due to late loading of the plugin

New Features

  • Added newer Room State Changed Event to also broadcast reason for disconnect. Old Event is marked as deprecated.
  • Added IsConnected Function to Odin Room object