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question: support for projects without a go.mod? #3
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Yes, it's a limitation of
Don't worry -- I'll have these fixed by end of the day. |
Understood, thanks. |
Pass address directly as an attribute, so we don't rely on the standard plumbing rules to be loaded. This problematic especially since reloading rules is broken: 9fans/plan9port#256 Update #3
I fixed those two issues. The plumbing issue may have been caused by how reloading plumber rules is broken: 9fans/plan9port#256. In any case, we don't depend on those rules anymore. |
nice |
As per the README: "where mod1 and mod2 are module directories with a go.mod file."
Does this mean that L won't ever support projects without a go.mod and/or with GO111MODULE=off ?
If yes, is that due to a limitation of gopls?
P.S: I've just had a quick try and already found what I think are two obvious problems, but not sure I should open issues as you probably are already aware of them:
Let me know if you want me to open issues for the above.
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