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| Introduction | Beginner Tutorials | Intermediate Tutorials | Advanced Tutorials | Tips & Tricks | Games on github |
Welcome to the flixel wiki! Here you can find tutorials, tips, and even source to full games. If you have written a tutorial on the forums or your blog, please consider taking the time to add it here!
Resources
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Official Documentation
Official ASDocs for the flixel framework. -
Release Notes
Stay up to date with flixel changes. -
Bug Tracking
Experiencing a bug, or want to help wipe them out? -
Feature Requests
Here is where to post about features you would like to see in upcoming flixel versions. -
Help Forum
Still having problems? Ask the experienced users. -
Adobe Resources
Adobe provides lots of documentation on ActionScript 3, and sometimes your problems might be related to ActionScript itself. Definitely check-out the “Programming ActionScript 3.0” manual. -
Flixel badges
Little logos for your website or game title screens or whatever! -
Useful Software
A collection of pixel, tilemap, and audio editing software. -
Flash Game Dojo
A site community-powered knowledge base for actionscript and game dev in general.
Articles that explore the most basic fundamentals of the creation of Flash games, and flixel games in particular.
- What is Flixel?
- Create a Flash platform game with Flixel and Adobe Flex
- Getting Started with ActionScript + Flixel
- ActionScript Fundamentals (you can skip the MXMLC part!)
- Flixel 2.0 Tutorial
- How Colors Work in ActionScript
- Fall 2009 Workshop – Part 1 (basic organization + code tour)
- Flixel Organization Overview (condensed from the workshop)
Very basic tutorials that explore the fundamentals of creating a functional flixel game.
- Hello, World! : Flex Builder 3.0, OSX | Flash Develop | Flex SDK/mxmlc (command line compiler)
- Flixel Cheat Sheet 1: The Basics
- Fall 2009 Workshop – Part 2 (changing mode, various design topics)
- Flixel Basic Game Tutorial
- Making a platform game with Flex and Flixel (with moving platforms)
- Using Xcode 3.2 with Flixel 2.+
- Conquer the Universe With AS3 and the Flixel Game Engine: Part 1 (screencast)
- Flixel 2 Tutorial on CreativeApplications.Net
- The Absolute Ultra Beginners Guide on Flixel with Flash Develop
- The Noob Tutorials series by BliipStudio
NOTE: The following tutorials are for slightly older versions of flixel and probably need to be updated when they’re ported:
- Hello, World! (Flash Develop)
- Compiling the ‘mode’ game (Flex Builder)
- Compiling the ‘mode’ game (FlashDevelop)
- Compiling the ‘mode’ game (MXMLC)
- Compiling the ‘mode’ game (MXMLC + make)
More advanced tutorials involving levels, enemies, and other classic game objects.
NOTE: Bored? Port and update a tutorial for the wiki!
- Adding a Jetpack to the demo game
- Modifying FlxBlock to display specific tiles
- Loading a level layout based on an image
- Adding multiple, configurable keys
- Making levels in Mappy
- Adding a local save feature and how to use it
Miscellaneous snippets of code that are designed to solve one problem or another.
- MochiServices integration example
- What version am I running?
- Performance Tricks
- Hover buttons
- Make a game with multiple languages
- Animated cursor
- Improved, ready-to-use data structures (documentation included in download)
- Porting Guide for v1.5x to v2.0
NOTE: Hosted on the forums.
- Multi-rowed spritesheets (pre version 1.34)
- Multi-rowed tilemap sheets (pre version 1.36)
- AS3 sfxr
- Making slopes
- Avoid having to click on the game to give focus
- Automatic Flixel updates (windows)
- FlxUtils (collision debugging, colored boxes and gradient backgrounds)
- Ropes/Grappling hooks (not full source, but a very good starting point)
- Exact time-based distance calculation
- Fast pixel precise collision detection
- Syntax highlighting for Xcode
- Template document for Xcode
- FLEX SDK Download
- Pathfinding
- Iso and Hex tiles
- Pixel perfect overlap
- State loading screen
- Dialog class
- Moving TileBlocks
- Loading external images for use with FlxSprites
These are complete, open-source game projects that are available for forking and downloading here on github.
- Hello, World! by Adam Atomic (View code | Play)
- Flx Invaders by Adam Atomic (View code | Play)
- FlxTeroids by Adam Atomic (View code | Play)
- Mode by Adam Atomic (View code | Play)
- FlxCollisions by Adam Atomic (View code | Play)
- FlxBloom by Adam Atomic (View code | Play)
- FlxBlur by Adam Atomic (View code | Play)
- Refuge by noonat (View code | Play)
- Flixel Primer by Pixelate (View code | Tutorial)
- Eden Island by cai (View code | Play)
| Introduction | Beginner Tutorials | Intermediate Tutorials | Advanced Tutorials | Tips & Tricks | Games on github |