v5.14.0 - Bunch of cool stuff!
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[+] New objective: Enchant
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[+] For conversations: Add random line possibility (Thanks to @BakaAless ). Instead of just "text:", you can now specify "texts:" as a string list inside of conversations. Showcase: #189
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[^] Update all kinds of dependencies
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[^] Stop a moving Citizens NPC when in a conversation (Thanks to @BakaAless ). Showcase: #188
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[^] Allow minimessage format on quest-giver-npc-indicator-above-name (Thanks to @TheZexquex )
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[^] Ability to check objective unlock conditions for:
- every time an action is run for a player (default: on)
- every X seconds (default: off)
This also fixes some faulty logic with repeating tasks. Stuff like condition objectives were checked too quickly/often if multiple players are online
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[!] Fix quest giver hologram armorstand not getting destroyed when despawning npc (Thanks to @TheZexquex )
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[!] Fix armor being visible in armor slots after completing DeliverItems objective (Thanks to @TheZexquex )